Flexible Display Screen Shape Control in Electronic Gaming Devices

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Solution Overview

Problem

Conventional electronic gaming machines (EGMs) are limited by fixed and rigid display screens, which cannot move or change shape to enhance game animation, leading to a static two-dimensional display presentation that fails to engage players effectively.

Innovation Solution

The implementation of a gaming device with a flexible display screen that can flex, bend, and change shape into various configurations, coordinated with game events or animation, using a support assembly with actuators to control the movement of the display arms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If conventional fixed and rigid display screens are used in electronic gaming machines, then the device structure is simple and stable, but the display presentation remains static two-dimensional and cannot enhance game animation

Engineering Contradiction:
Improvedisplay screen shapeVSAvoiddevice complexity
Core Design Contradiction:
ShapeVSDevice complexity

Solution Approach 1:

The display screen transitions from a fixed rigid structure to a flexible dynamic structure that can change shape and bend. The flexible display panel is coupled with support arms and actuators that enable it to dynamically adjust its configuration between flat and curved states, allowing the display to enhance game animation and visual presentation while maintaining structural stability through controlled movement.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The display system is divided into multiple independent components: the flexible display panel, support arms, and actuators. This segmentation allows each component to perform its specific function independently - the flexible panel provides shape-changing capability, the support arms provide structural framework, and the actuators provide controlled movement - thereby achieving dynamic display enhancement without excessive overall device complexity.

Inventive Principle:
Principle #1Segmentation

2Illumination intensity

If virtual reality or augmented reality equipment is incorporated to provide enhanced visual effects, then the visual presentation is enhanced, but additional equipment procurement and operation complexity increase

Engineering Contradiction:
Improvevisual presentation qualityVSAvoidequipment requirements
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

Instead of requiring players to use separate virtual or augmented reality equipment, the patent creates a physical copy or representation of enhanced visual effects through the flexible display itself. The display physically curves and bends to match the visual content, providing a tangible manifestation of game animation that enhances visual presentation without requiring additional player equipment or complex VR/AR systems.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If a flexible display screen is implemented to change shape and enhance visual presentation, then player engagement and entertainment value increase, but the device structure and control mechanism become more complex

Engineering Contradiction:
Improvedisplay adaptabilityVSAvoidsupport assembly complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The flexible display panel serves multiple functions: it displays visual content, physically curves to enhance game animation, and adapts its shape based on different game events. The support assembly with actuators provides universal control capability, enabling the display to transition between various configurations (flat, curved, bent) to accommodate different game scenarios, thereby achieving high adaptability without proportionally increasing complexity through standardized multi-functional components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12315327B2Electronic gaming device with flexible display screen
Publication Date: 2025.05.27 INCREDIBLE TECHNOLOGIES INC
  • US12315327B2 patent drawing
  • US12315327B2 patent drawing
  • US12315327B2 patent drawing

AI summary

An electronic gaming device which comprises a control unit a plurality of electronic display devices and a mechanical device. The plurality of electronic display devices comprising a flexible control panel display coupled to the control unit. The flexible control panel display being configured to display selectable indicia and receive and register touch input. The mechanical device being coupled to the control unit and configured to engage at least a portion of the flexible control panel display. Upon engagement by the mechanical device, the flexible control panel being manipulated from a flat condition to a curved condition.