Flexible OLED Electronic Cards for Authentic Poker Gaming

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Solution Overview

Problem

Conventional poker systems using physical cards and live dealers face errors, slowdowns, and dishonest play, while electronic card tables fail to deliver an authentic experience due to lack of physical interaction and human touch.

Innovation Solution

An electronic poker system combining a live dealer with physical chips and flexible OLED displays that mimic physical cards, allowing players to handle them like conventional cards, while using a gameplay control unit to automate card dealing and error correction, enhancing play speed and reducing errors.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If physical cards and live dealers are used, then authentic poker experience is provided, but errors and slowdowns occur during play

Engineering Contradiction:
Improveerror reductionVSAvoidauthentic poker experience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent uses electronic cards as an intermediary between physical cards and digital displays. These electronic cards are displayed on flexible screens that players can physically handle like conventional cards, while the system electronically tracks and manages them to eliminate dealing errors and improve reliability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates electronic copies of physical cards that maintain the visual and tactile appearance of traditional playing cards. The electronic cards are displayed on flexible screens that can be handled like physical cards, preserving the authentic poker experience while enabling automated error-free management.

Inventive Principle:
Principle #26Copying

2Productivity

If electronic card tables are used, then play speed increases and errors are reduced, but authentic poker experience is lost

Engineering Contradiction:
Improveplay speedVSAvoidauthentic poker experience
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent employs flexible electronic displays that can dynamically change state. The electronic cards are displayed on flexible screens that players can physically manipulate, and the system dynamically updates card positions and states in real-time, maintaining both high play speed and authentic experience.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the physical state parameter of card displays from rigid digital screens to flexible, handleable surfaces. This parameter change allows the electronic cards to be manipulated like physical cards while maintaining the speed and accuracy benefits of electronic management.

Inventive Principle:
Principle #35Parameter changes

3Object-affected harmful factors

If physical cards are used, then authentic handling experience is provided, but card marking and dishonest play become possible

Engineering Contradiction:
Improvedishonest play preventionVSAvoidphysical card handling
Core Design Contradiction:
Object-affected harmful factorsVSEase of operation

Solution Approach 1:

The patent uses electronic copies of physical cards displayed on flexible screens. These electronic cards can be handled like physical cards but cannot be marked or altered, eliminating dishonest play while preserving the authentic handling experience.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical system of physical cards with an electronic display system. The flexible electronic screens substitute for physical cards, maintaining tactile interaction while eliminating the possibility of card marking and dishonest manipulation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Reliability

If conventional dealing methods are used, then authentic dealer interaction is provided, but dealing errors and slowdowns occur

Engineering Contradiction:
Improvedealing accuracyVSAvoiddealer interaction
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent implements an electronic feedback system where the gameplay control unit automatically tracks card positions, player actions, and game state. This electronic feedback mechanism eliminates dealing errors by continuously monitoring and verifying card distribution while maintaining authentic dealer interaction through the live dealer's role.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent enables the system to automatically manage and track electronic cards without requiring manual intervention for error-prone tasks. The gameplay control unit self-manages card distribution tracking and game state management, eliminating dealing errors while the live dealer maintains authentic interaction.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system provides an authentic poker experience by reducing errors and increasing play speed, eliminating card marking and dishonest behavior, while maintaining the human interaction and physicality of traditional poker.

Implementation Method 1

Each of the plurality of player stations comprises at least one flexible display

Methodology Applied
Scientific EffectOLED (Organic Light-emitting Diode): Organic Light-emitting Diode

Data Source

PatentUS9558617B2Electronic poker system
Publication Date: 2017.01.31 PEERA JAMES F
  • US9558617B2 patent drawing
  • US9558617B2 patent drawing
  • US9558617B2 patent drawing

AI summary

An electronic poker system is a system for reducing slowdowns and errors during play while delivering an authentic poker experience for players. The system includes a table where players are able to sit at a plurality of player stations while a live dealer sits at a dealer station. Each player's cards are shown on at least one flexible display while community cards and other game information is shown on at least one game display that is visible to all players. Each of the at least one flexible display is secured to a playing surface of the table through a tether device. A gameplay control unit automates many functions such as dealing player cards, dealing community cards, fixing dealer mistakes, and folding player hands. The live dealer is able to initiate these functions through at least one dealer input device.