Flight Simulator Aerodynamic Event Scripting

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Solution Overview

Problem

Current flight simulators cannot accurately simulate aircraft aerodynamics during critical events such as ballistic impacts, fires, or loss of control surfaces, limiting their effectiveness in assessing pilot reactions and training.

Innovation Solution

A method and apparatus that uses executable code and scripts to simulate aircraft parameters on a physical flight simulator, allowing for the simulation of events like ballistic impacts, which updates aerodynamic parameters in response to user input, including changes in the aircraft's center of gravity and aerodynamic performance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If current flight simulators are used to simulate critical events, then basic flight simulation is provided, but accurate aerodynamic simulation during events cannot be achieved

Engineering Contradiction:
Improveaerodynamic simulation accuracyVSAvoidsimulator system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The simulation system is divided into separate functional modules: event simulation module, aerodynamic calculation module, and pilot reaction analysis module. Each module handles specific aspects of the simulation independently, allowing accurate aerodynamic modeling without requiring complete system redesign.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

An intermediary computing system processes aerodynamic calculations and communicates results to the flight simulator. This mediator handles the complex aerodynamic computations during critical events, enabling accurate simulation without directly modifying the core simulator architecture.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If aerodynamic parameters are continuously updated during flight simulation, then realistic event simulation is achieved, but computational requirements and processing time increase

Engineering Contradiction:
Improvesimulation realismVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

Aerodynamic parameters and event scenarios are pre-calculated and stored in databases before actual simulation runs. When events occur during simulation, the system retrieves and applies pre-computed data, achieving realistic parameter updates without real-time computational delays.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Aerodynamic parameters are updated at specific periodic intervals and key event triggers rather than continuously. This periodic update approach maintains simulation realism while reducing computational load and processing time between update cycles.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20240153400A1Method, apparatus, and computer-readable storage medium for simulating an aerodynamic event on an aircraft during flight
Publication Date: 2024.05.09 THE BOEING CO
  • US20240153400A1 patent drawing
  • US20240153400A1 patent drawing
  • US20240153400A1 patent drawing

AI summary

A method, apparatus, and computer-readable storage medium are disclosed for simulating an event on an aircraft during a flight using a physical flight simulator capable of simulating the flight and the event on the aircraft. The method includes generating executable code including one or more scripts configured to be deployed on the physical flight simulator to simulate one or more aircraft parameters on the aircraft during the event, the one or more aircraft parameters characterizing a current status of the aircraft or systems thereof during the flight. The method further includes a computer processor executing a simulating application to simulate the event. Furthermore, the computer processor is configured to deploy the one or more scripts to output the one or more aircraft parameters to the physical flight simulator, subject to the one or more aircraft parameters, and receive user input in response to the event thereto.