Flip-It Wagering Game Mechanics for Simplified Card Play

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Solution Overview

Problem

Traditional card games like Texas Hold 'Em can be complex and boring for casual players, leading to a desire for new and exciting gameplay experiences.

Innovation Solution

The Flip-It game, played on electronic gaming machines or computing devices, involves dealing four community cards and allowing players to wager on the characteristics of a fifth card, with options for inside wagers on color, odd/even, high/low, and call-it wagers on exact card values, offering a fresh and engaging casino card game experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional card games like Texas Hold 'Em are used, then complex strategies and skill-based gameplay are provided, but the games become complicated and boring for casual players

Engineering Contradiction:
Improveease of gameplayVSAvoidgame complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent extracts the essential wagering element from complex card games by removing the need for players to form hands and make strategic decisions. Only the final card reveal and wager resolution remain, eliminating complicated strategies while preserving the core gambling excitement.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The game is segmented into distinct wager types (color, odd/even, high/low, exact match) that can be independently selected and resolved. This segmentation simplifies the overall game structure by breaking down complex hand evaluation into discrete, easily understood categories.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If new and fresh games are created to add excitement, then player engagement and excitement are increased, but the games may become too different from traditional card games that players know

Engineering Contradiction:
Improvegame varietyVSAvoidunderstandability
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent creates a universal wagering framework that can be applied to any card game context. The same simplified wagering mechanics work across different game variations, providing versatility while maintaining consistent ease of understanding through standardized wager types and resolution rules.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If the house edge and return-to-player percentages are made adjustable by varying the number of jokers, then game flexibility and player preference accommodation are improved, but the game rules become more complex

Engineering Contradiction:
Improvegame flexibilityVSAvoidrule complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent adjusts game parameters (house edge, return-to-player percentage) by simply varying the number of jokers in the deck rather than changing fundamental game rules. This allows flexible configuration of game economics while maintaining consistent, simple gameplay mechanics across different settings.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11308769B2Electronic gaming machine and method for providing a flip-it wagering game
Publication Date: 2022.04.19 FLIP IT THE HLDG CO LLC
  • US11308769B2 patent drawing
  • US11308769B2 patent drawing
  • US11308769B2 patent drawing

AI summary

An electronic gaming machine, a system, and a method provide a wagering game to a player. Four community cards are dealt to a community area of a table. The player enters a wager associated with an expected characteristic of a fifth community card to be dealt during the game. The fifth community card is dealt and a determination is made whether the player wins the wager based on the actual characteristic of the fifth community card matching the expected characteristic associated with the player's wager. An award to be received by the player is determined based on the player winning the wager.