Fluff Rendering Method Using Multi-Parameter Modeling

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Solution Overview

Problem

Conventional fluff rendering methods produce relatively simple fluff shapes, failing to meet the diverse demands for varied fluff appearances in multimedia applications, which affects user experience.

Innovation Solution

A fluff rendering method and apparatus that obtain and utilize multiple modeling parameters to render fluff with different shapes, including spiral, tail shape, and bending parameters, using a multi-pass rendering model to simulate diverse fluff effects, such as spiraling, tail shapes, and bending, enhancing the realism and variety of fluff modeling.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional fluff rendering schemes are used, then the rendering process is simple, but the fluff shapes produced are relatively simple and do not meet diverse demands

Engineering Contradiction:
Improvefluff shape varietyVSAvoidrendering scheme complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies parameter changes by introducing multiple modeling parameters (spiral parameter, tail shape parameter, bending parameter) to control different aspects of fluff rendering. By adjusting these parameters, the system can generate diverse fluff shapes without fundamentally changing the rendering architecture, thus achieving shape variety while maintaining reasonable complexity

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent segments the fluff rendering process into multiple independent modeling parameters, each controlling a specific aspect (spiral, tail shape, bending). This segmentation allows each parameter to be adjusted independently to achieve different fluff effects, enhancing versatility while keeping the overall system manageable through modular parameter control

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple modeling parameters are introduced to render diverse fluff shapes, then fluff shape variety is improved, but the complexity of the rendering system increases

Engineering Contradiction:
Improvefluff shape varietyVSAvoidmodeling parameter complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements universality by designing a multi-pass rendering model that can handle multiple fluff effects (spiral, tail shape, bending) within a single unified framework. This multi-functional approach allows the same rendering system to produce diverse fluff shapes by combining different modeling parameters, achieving versatility without proportionally increasing system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250005854A1Fluff rendering method and apparatus, and device and medium
Publication Date: 2025.01.02 DOUYIN VISION CO LTD
  • US20250005854A1 patent drawing
  • US20250005854A1 patent drawing
  • US20250005854A1 patent drawing

AI summary

Disclosed in the present application are a fluff rendering method and apparatus, and a device and a medium. When fluff rendering needs to be performed on an object to be rendered, a fluff rendering parameter of the object is acquired, wherein the fluff rendering parameter includes one or more modeling parameters for fluff, and each modeling parameter in the one or more modeling parameters corresponds to one fluff modeling effect; and after the fluff rendering parameter is acquired, the object is rendered according to the fluff rendering parameter, so as to obtain a fluff model of the object. Therefore, in the embodiments of the present application, by means of acquiring a plurality of fluff modeling parameters in advance to render fluff of a plurality of models, the diversification of fluff models is improved.