360-Degree Fog Screen via Segmented Laminar Flow and Localized Lighting

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Solution Overview

Problem

Current fog screen systems are limited in creating a 360-degree viewable image, as they typically produce a single sheet of fog that is only viewable from a limited range of angles, and the images are not interactive or touchable.

Innovation Solution

A system comprising a fog generating unit, a fog distributing unit with a fog manifold and laminar assembly, and multiple light sources that create laminar flows of fog, allowing for the projection of images on multiple fog surfaces from different angles, enabling a 360-degree viewable image.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single sheet of fog is used, then the system is simple, but the image is only viewable from a limited range of angles

Engineering Contradiction:
Improveviewing angleVSAvoidfog distribution system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The fog distribution system is divided into multiple independent nozzles arranged in a circular pattern, with each nozzle generating a separate fog sheet. This segmentation allows each fog sheet to be independently controlled and positioned, enabling 360-degree viewing while maintaining manageable system complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from a single-plane fog sheet to multiple fog sheets arranged in three-dimensional circular space. By distributing fog nozzles around a vertical axis and projecting fog sheets at different radial distances, the system creates multi-layered fog structures that enable viewing from multiple angles simultaneously.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If traditional fog screen systems are used, then the setup is simple, but the images are not interactive or touchable

Engineering Contradiction:
ImproveinteractivityVSAvoidsystem structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The fog sheets are designed to be dynamic and responsive to user interaction. Sensors detect user proximity or contact, and the system dynamically adjusts fog generation, lighting, and audio elements to create interactive experiences. This allows the fog screen to adapt to user actions, enabling touchable and interactive imagery.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system introduces sensors, processors, and feedback mechanisms as intermediary elements between the user and the fog display. These intermediaries detect user interactions and translate them into corresponding visual, auditory, or haptic responses, creating the illusion of touchability without requiring physical contact with solid objects.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Illumination intensity

If ambient light is present, then the environment is well-lit, but the image visibility is reduced

Engineering Contradiction:
Improveimage brightnessVSAvoidambient light interference
Core Design Contradiction:
Illumination intensityVSObject-affected harmful factors

Solution Approach 1:

The system employs multiple localized light sources positioned at different heights and angles around the fog nozzles. Each light source is optimized for its specific position and function, with adjustable intensity and color temperature. This localized lighting approach allows the system to compensate for ambient light conditions by directing illumination precisely where needed, maintaining image visibility in well-lit environments.

Inventive Principle:
Principle #3Local quality

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system generates a clear and bright 360-degree viewable image that can be interacted with and viewed from multiple angles, even in well-lit environments, without being disturbed by ambient air.

Implementation Method 1

A fog screen is a system that use water vapors to create a semi-transparent wall of suspended water particles. The water particles are trapped in a thin sheet of air.

Methodology Applied
Scientific EffectFog generation: Condensation

Implementation Method 2

The water particles may be illuminated with an image projector to produce a display of images. The display of images may appear to be floating in the air.

Methodology Applied
Scientific EffectLight scattering: Scattering

Data Source

PatentUS20250147401A1System for generating a 360 degree viewable image on laminar fog screen
Publication Date: 2025.05.08 DISNEY ENTERPRISES INC
  • US20250147401A1 patent drawing
  • US20250147401A1 patent drawing
  • US20250147401A1 patent drawing

AI summary

A system may comprise a fog generating unit configured to generate fog; a fog distributing unit comprising: an intake component configured to receive the fog generated by the fog generating unit, a fog manifold configured to receive the fog from the intake component and separate the fog into a plurality of fog portions, a fog laminar assembly comprising a plurality of laminar portions configured to receive the plurality of fog portions and generate a plurality of laminar flows of fog using the plurality of fog portions; and a plurality of light sources configured to illuminate the plurality of laminar flows of fog to create a plurality of images, of an item, on the plurality of laminar flows of fog.