Foldable Smart Electronic Game Board with Remote Play
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Solution Overview
Problem
Existing electronic game boards are bulky and difficult to store, limiting their portability and flexibility for use in smaller spaces, while also being inflexible in terms of size for tournaments.
Innovation Solution
A foldable and rollable smart electronic game board equipped with a processing circuit, play area, indicators, and sensors, allowing for remote play with opponents or AI, and enabling storage in compact spaces.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If electronic game boards are made with fixed tournament size, then playing functionality is ensured, but storage space requirement increases and portability decreases
Solution Approach 1:
The game board is divided into multiple flexible segments or panels that can be folded relative to each other. This segmentation allows the board to maintain its full tournament playing size when assembled, while enabling compact folding for storage and transport, directly resolving the contradiction between playing functionality and storage space requirement
Solution Approach 2:
The game board transitions from a static fixed-size structure to a dynamic foldable structure. The board can dynamically change between its full tournament size configuration for playing and a compact folded configuration for storage, allowing it to adapt to different functional requirements and resolve the size-storage contradiction
2Ease of operation
If electronic game boards are made portable, then mobility is improved, but bulkiness increases and storage becomes difficult
Solution Approach 1:
By segmenting the game board into foldable sections, the board can be collapsed into a compact form factor that reduces bulkiness while maintaining portability. The segmented structure allows the board to be easily carried and stored without sacrificing mobility
Solution Approach 2:
The game board utilizes folding mechanics to transition from a two-dimensional flat playing surface to a three-dimensional compact folded structure. This dimensional transformation reduces the board's footprint and bulkiness while maintaining its full playing size when deployed, resolving the contradiction between mobility and bulkiness
Data Source
AI summary
An electronic game board (106a) that is foldable and rollable includes a processing circuit (302), a play area (206) and indicators (310). Game pieces are arranged on the play area (206) for facilitating a game. Indicators (310) are arranged in the play area (206) and indicate to a player on a first game board an initial and end position of a game piece played by an opponent player on a second game board or by an AI player. The electronic game board (106a) also includes sensors (308) to validate a move of a game piece.


