Folding Racket Assembly with Elastic Net for Catch and Throw

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Solution Overview

Problem

Existing racket-type games do not allow users to catch and throw objects effectively, lacking the ability to both catch and return items with accuracy and power.

Innovation Solution

A folding racket assembly with U-shaped frame members and a net connecting them, featuring rotatable handles and elastic connectors that allow for 360-degree rotation, enabling the assembly to catch objects and then throw them with exponential acceleration when the handles are pulled apart.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional racket-type games are used, then hitting capability is provided, but catching and throwing capability is lacking

Engineering Contradiction:
Improvecatch and throw capabilityVSAvoidracket structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The racket assembly is designed to perform multiple functions: catching objects with the net, holding objects in the catch area, and throwing objects using the elastic connector mechanism. This multi-functionality resolves the contradiction by enabling catch and throw capabilities without requiring separate devices, while the integrated design keeps the overall structure manageable.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The racket assembly incorporates dynamic elements including rotatable handles that can rotate 360 degrees, flexible elastic connectors that expand and contract, and a net that can be tensioned and relaxed. These dynamic components enable the racket to transition between catching and throwing modes, improving versatility while maintaining a relatively simple base structure.

Inventive Principle:
Principle #15Dynamics

2Force

If the net is stretched to throw objects with power, then throwing power increases, but the net may exceed its elastic expansion limit

Engineering Contradiction:
Improvethrowing powerVSAvoidnet elasticity limit
Core Design Contradiction:
ForceVSReliability

Solution Approach 1:

The elastic connector is designed with specific physical parameters including a defined maximum expansion distance and material properties. The net and frame geometry are configured so that during normal throwing operations, the connector expands within its elastic limits. This parameter optimization allows the system to generate sufficient throwing power while preventing damage from excessive stretching.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The elastic connector serves as a cushioning element that stores and releases energy controllably. By designing the connector with appropriate elasticity and maximum expansion limits, the system prevents sudden snap-back or damage while still providing powerful throwing action. The connector acts as a buffer between the frame members, managing force transmission safely.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

3Measurement precision

If the handles are made rotatable for 360 degrees, then catching accuracy improves, but handle attachment complexity increases

Engineering Contradiction:
Improvecatching accuracyVSAvoidhandle attachment mechanism
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The handles are designed to rotate freely 360 degrees around the frame members, allowing dynamic adjustment during catching and throwing motions. This rotational freedom enables precise angle control for catching accuracy without requiring complex locking or positioning mechanisms, as the handles can naturally orient themselves during use.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The handle attachment system is segmented into simple rotational joints rather than a single complex mechanism. Each handle can rotate independently around its respective frame member, simplifying the attachment design while maintaining the 360-degree rotational capability needed for accurate catching and throwing.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables precise catching and throwing of various objects with increased accuracy and power, transitioning seamlessly between open and closed positions for efficient gameplay.

Implementation Method 1

the one or more connectors are formed of elastic or non-elastic cords connecting the first and second frame members

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

when the first and second frame members are pulled away from one another so that the net is taut, the elastic cords are expanded to a distance that is less than the maximum expansion distance

Methodology Applied
Scientific EffectElastic recovery: Elastic Recovery

Data Source

PatentUS20240293716A1Catch and throw folding racket assembly
Publication Date: 2024.09.05 GARR DAN
  • US20240293716A1 patent drawing
  • US20240293716A1 patent drawing
  • US20240293716A1 patent drawing

AI summary

Described is a catch and throw folding racket assembly. The racket assembly is formed of a first and second frame member, each having a rotatable handle attached thereto. The frame members are connected with one another with an elastic connected to frame out a catch area. Connected with and between the frame members is a net that is adapted to catch an object within the catch area, such as a ball. In use, a user can catch the ball within the net. When the frame members are pulled apart, the ball is brought out of the frame assembly in a throw motion as the net straightens and is pulled taut to expel the ball.