Force Feedback Control for Virtual Object Weight Perception
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Solution Overview
Problem
Existing VR and AR technologies are limited in their ability to effectively present a sense of force, restricting the reproducibility of virtual object reality.
Innovation Solution
An information processing apparatus and method that acquires user operation information and uses a sense-of-force device to output a sense of force, such as weight recognition, through controlled delay and force application on a user's body.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a sense-of-force device is used to present force feedback in VR/AR, then user interaction with virtual objects is enabled, but the range and form of presentable sense of force are restricted
Solution Approach 1:
The patent segments the sense of force presentation into multiple independent components: a first sense of force corresponding to gravity weight and a second sense of force corresponding to contact force. This segmentation allows each component to be optimized independently, expanding the overall range and form of presentable forces while maintaining accurate reproduction of virtual object properties.
Solution Approach 2:
The patent dynamically adjusts the presentation of sense of force based on user operation state. The control unit modifies the first and second sense of forces in real-time according to the user's interaction with virtual objects, enabling adaptive force feedback that maintains reliability across different operational contexts while expanding the effective range.
2Reliability
If force feedback is applied to help users recognize weight of virtual objects, then reproducibility of virtual object reality is improved, but device complexity increases
Solution Approach 1:
The patent employs a multi-functional sense-of-force device that can present both the first sense of force (gravity weight) and the second sense of force (contact force) through a single integrated system. This universality reduces device complexity compared to using separate systems for different force types, while maintaining high reproducibility of virtual object reality.
Solution Approach 2:
The patent implements a feedback mechanism where the control unit receives user operation information and dynamically adjusts the sense of force presentation accordingly. This feedback loop enables the system to adapt to user needs and maintain accurate force reproduction without requiring overly complex hardware configurations.
Data Source
AI summary
There is provided an information processing apparatus including an information acquisition unit that acquires operation information concerning user operation performed a virtual object superimposed and displayed on a real space or a virtual space and a sense of force control unit that outputs, based on the operation information, via a sense-of-force device attached to a part of a body of a user, a sense of force for causing the user to recognize weight.


