Formal Partnership Gaming System With Representative Play
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Solution Overview
Problem
Current gaming systems lack the ability to facilitate wider access to progressive games and other attractions, limiting player participation and engagement across different gaming environments.
Innovation Solution
The formation and management of formal partnerships between entities, allowing a single representative to play games on behalf of a partnership without the active participation of all members, using Partnership Identifiers and Verification Data to track and verify game outcomes.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If all partners must actively participate in playing games, then game integrity and verification are improved, but ease of operation and accessibility deteriorate
Solution Approach 1:
The patent introduces a representative as an intermediary who acts on behalf of multiple partners. The representative plays games and receives outcomes, which are then distributed to all partners according to predetermined ratios. This intermediary mechanism allows game participation without requiring all partners to be physically present, thus improving ease of operation while maintaining game integrity through the partnership agreement and outcome distribution system.
Solution Approach 2:
The patent creates a virtual representation of partnership participation through the representative. Instead of requiring all partners to directly interact with the gaming system, the representative serves as a copy or proxy that enables partnership game play. This copying approach allows multiple entities to participate in games through a single active player, improving accessibility while the system tracks and verifies outcomes for all partners.
2Adaptability or versatility
If formal partnerships with multiple entities are allowed, then player engagement and game accessibility are improved, but system complexity increases
Solution Approach 1:
The patent segments the partnership management into distinct functional components: partnership formation (registration of multiple entities and their relationships), game play execution (by representative), and outcome distribution (according to predetermined ratios). This segmentation allows the system to handle complex partnerships through modular processes, reducing overall system complexity while maintaining flexibility in partnership structures.
Solution Approach 2:
The representative serves multiple functions simultaneously: acting as a player, receiving game outcomes, and distributing winnings to multiple partners according to predetermined ratios. This multi-functionality reduces the need for separate mechanisms for each task, simplifying the overall system while enabling flexible partnership arrangements with multiple entities.
3Ease of operation
If a representative plays games on behalf of partners, then ease of operation is improved, but measurement and verification difficulty increases
Solution Approach 1:
The patent implements a feedback mechanism where game outcomes received by the representative are automatically distributed to all partners according to predetermined ratios. The system tracks which games were played by the representative, what outcomes were achieved, and distributes winnings accordingly. This feedback loop ensures transparent verification of outcomes while maintaining ease of operation through automated tracking and distribution.
Solution Approach 2:
The patent replaces manual tracking and verification mechanisms with an automated electronic system. The system electronically records which games the representative plays, what outcomes are achieved, and automatically calculates and distributes winnings to partners based on predetermined ratios. This substitution of mechanical verification with electronic automation reduces the difficulty of detecting and measuring outcomes while maintaining ease of operation.
Data Source
AI summary
Techniques for forming and using formal partnerships are disclosed. Two or more entities (e.g., individual players, groups, organizations) can form a partnership for the purpose of participating in one or more games. In effect, a game can be played for a partnership without the active participation of all the entities (or partners) that have formed the partnership. The game can, for example, be played by one or the partners or an authorized representative of the partnership. When a game is played on behalf of a partnership, the gaming activity is effectively tracked and verification data is stored for the partnership. Verification data can be made available to allow the partners to verify the outcome of the game.


