Four-Sided Toss Target Layout for Simultaneous Multiplayer Play

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Solution Overview

Problem

Current projectile toss games are limited to single-sided play, requiring multiple apparatuses for multiplayer interaction and lacking skill development due to projectiles landing in lower holes if missed.

Innovation Solution

A multi-sided toss game target apparatus with angled sides and identical holes on each side, allowing simultaneous play from multiple angles and incorporating a horizontal top hole, enabling 4 players to play without additional equipment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single-sided target apparatus is used, then the structure is simple and easy to manufacture, but only one side can be played with at a time and multiple apparatuses are required for multiplayer interaction

Engineering Contradiction:
Improvemultiplayer interaction capabilityVSAvoidapparatus structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The target apparatus is divided into multiple independent sides (first side, second side, third side, fourth side) that can be played simultaneously. Each side has its own set of holes and pockets, allowing different players to toss projectiles at different sides at the same time without interfering with each other.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A single apparatus structure serves multiple functions by providing play surfaces on four different sides. This eliminates the need for multiple separate apparatuses when playing with multiple players, as one apparatus can accommodate up to four simultaneous players through its multi-sided design.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If traditional single-angle targets are used, then the apparatus is simple, but skill development is reduced because projectiles land in lower holes if missed

Engineering Contradiction:
Improveskill developmentVSAvoidhole positioning system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces vertical dimensionality by positioning holes at different heights (first hole at top, second hole in middle, third hole at bottom) on each side. This vertical arrangement creates multiple difficulty levels, requiring players to aim for specific holes based on their skill level and adding strategic depth to the game.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

Each side of the apparatus has holes positioned at different vertical locations with varying difficulties. The first hole is positioned at the top for easier access, the second hole in the middle for moderate difficulty, and the third hole at the bottom for the highest difficulty level, creating localized quality variations that challenge players differently.

Inventive Principle:
Principle #3Local quality

3Productivity

If multiple apparatuses are used for multiplayer play, then each player can play simultaneously, but the quantity of equipment increases and setup becomes more complex

Engineering Contradiction:
Improvesimultaneous play capacityVSAvoidnumber of apparatuses required
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

Four separate single-sided apparatuses are merged into one multi-sided apparatus. The first side, second side, third side, and fourth side are integrated into a single structure that can be played simultaneously by up to four players, eliminating the need for four separate apparatuses and reducing equipment quantity.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12582885B2Toss game target apparatus
Publication Date: 2026.03.24 VIDALIS STAN
  • US12582885B2 patent drawing
  • US12582885B2 patent drawing
  • US12582885B2 patent drawing

AI summary

An apparatus to play a projectile toss game having 4 sides that allows multiple users to play the game simultaneously and also having various sized holes with pockets that allow for a number of different games to be played.