3D FPV Display via Pseudo 3D Conversion
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Solution Overview
Problem
Current mobile platforms, such as UAV systems, are limited to two-dimensional displays due to the complexity and cost of stereoscopic display equipment, which is not feasible for widespread adoption.
Innovation Solution
A system that captures and configures pairs of image frames using state information from a movable object's imaging device to create a three-dimensional first person view (FPV) without the need for sophisticated 3D display equipment, utilizing existing 2D image capturing, encoding, and communication modules.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If stereoscopic display equipment is used to display depth information, then three-dimensional display capability is improved, but device complexity and cost increase
Solution Approach 1:
The patent creates a virtual copy of the real-world scene by capturing images from a moving vehicle and processing them to generate a three-dimensional virtual environment. Instead of using complex stereoscopic display equipment, the system creates a simulated 3D experience through image processing and virtual scene reconstruction, thereby achieving 3D display capability without the hardware complexity of traditional stereoscopic systems
Solution Approach 2:
The patent replaces the mechanical/optical stereoscopic display system with a computational approach. Instead of using physical stereoscopic lenses, mirrors, or specialized display hardware, the system uses image capture, processing, and virtual scene generation to create the three-dimensional effect, substituting mechanical complexity with computational processing
2Adaptability or versatility
If stereoscopic display equipment is deployed to display depth information, then three-dimensional display capability is improved, but system cost increases
Solution Approach 1:
The system creates a virtual replica of the real scene using standard image capturing devices and processing algorithms. By generating a three-dimensional virtual environment through computational methods rather than using expensive stereoscopic display hardware, the patent achieves cost-effective 3D display capability that can be implemented with conventional mobile platforms
Solution Approach 2:
The patent uses standard, inexpensive image capturing modules and processing systems instead of expensive, specialized stereoscopic display equipment. The system processes sequential images from conventional cameras and generates 3D effects through computation, utilizing readily available and cost-effective components rather than specialized hardware
3Adaptability or versatility
If sequential images are processed to create 3D video from a single camera, then three-dimensional display is achieved, but computational power requirements increase
Solution Approach 1:
The patent performs preliminary image processing and feature extraction during the image capture phase. By pre-processing the sequential images to identify key features and relationships before generating the final three-dimensional virtual scene, the system reduces the computational burden during real-time processing, thereby lowering the power requirements while maintaining 3D display capability
Data Source
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AI summary
System and method can support three-dimensional display. The system can receive a plurality of image frames, which are captured by an imaging device on a movable object. Furthermore, the system can obtain state information of the image device on the movable object, and use the state information to configure a pair of image frames based on the plurality of image frames for supporting a three-dimensional first person view (FPV). Additionally, an image frame selected from the plurality of image frames can be used for a first image in the pair of image frames.