Frame Sequence Quality Booster for Uneven Resolution and FPS

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Solution Overview

Problem

Edge electronic devices face challenges in maintaining target frame rates for smooth image display due to resource constraints such as high computation workload and power consumption limits, leading to quality degradation in frame sequences with uneven resolution and frame per second (FPS).

Innovation Solution

A method and system that include a first stage circuit to adjust quality degradation in frame sequences when resource constraints are detected, and a booster engine that receives the frame sequence and generates an enhanced frame sequence for transmission to a second stage circuit, addressing uneven resolution and FPS issues.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If the edge device increases GPU workload to maintain target frame rate, then frame quality is improved, but power consumption increases

Engineering Contradiction:
Improveframe qualityVSAvoidpower consumption
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The system dynamically adjusts the frame rate of individual frames based on power consumption conditions. When power is sufficient, frames are rendered at target frame rate; when power is constrained, frame rates are reduced. This dynamic adaptation allows the system to maintain acceptable overall quality while managing power consumption limits.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the frame rate parameter selectively for different frames in the sequence. By modifying this key parameter based on real-time power conditions, the system optimizes the balance between visual quality and energy consumption, rendering some frames at full quality while others use reduced frame rates.

Inventive Principle:
Principle #35Parameter changes

2Use of energy by moving object

If the edge device reduces GPU workload to lower power consumption, then power consumption is reduced, but frame quality degrades with uneven resolution and FPS

Engineering Contradiction:
Improvepower consumptionVSAvoidframe quality
Core Design Contradiction:
Use of energy by moving objectVSManufacturing precision

Solution Approach 1:

The system incorporates power consumption feedback to dynamically control frame rendering decisions. The display apparatus receives power consumption information and adjusts frame generation accordingly, creating a closed-loop system that continuously optimizes the balance between energy usage and output quality based on real-time conditions.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The frame sequence is segmented into individual frames that can be processed independently with different quality levels. This allows selective quality adjustment where some frames maintain high resolution and frame rate while others are reduced, preventing the entire sequence from degrading uniformly and maintaining acceptable overall perception.

Inventive Principle:
Principle #1Segmentation

3Productivity

If the edge device maintains high frame rate, then smooth image display is achieved, but computation workload increases

Engineering Contradiction:
Improveframe rateVSAvoidcomputation workload
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system dynamically adjusts frame rate based on computational resource availability. When computation resources are sufficient, the target frame rate is maintained for smooth display. When resources are constrained, the frame rate is reduced to match available computational capacity, preventing system overload while maintaining optimal performance.

Inventive Principle:
Principle #15Dynamics

4Device complexity

If the edge device reduces computation workload, then resource constraints are managed, but frame rate becomes uneven

Engineering Contradiction:
Improvecomputation workloadVSAvoidframe rate
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The display apparatus processes frames as independent segments, allowing different frame rates for different frames. This segmentation enables the system to manage computation workload by reducing frames where resources are constrained while maintaining higher frame rates in other segments, preventing complete system throttling.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system selectively changes the frame rate parameter for individual frames based on real-time resource conditions. By modifying this parameter frame-by-frame rather than uniformly across the entire sequence, the system efficiently manages computation workload while minimizing the impact on overall smoothness perception.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12272022B2Frame sequence quality booster under uneven quality conditions
Publication Date: 2025.04.08 MEDIATEK INC
  • US12272022B2 patent drawing
  • US12272022B2 patent drawing
  • US12272022B2 patent drawing

AI summary

The quality of a frame sequence is enhanced by a booster engine collaborating with a first stage circuit. The first stage circuit adjusts the quality degradation of the frame sequence when a condition in constrained resources is detected. The quality degradation includes at least one of uneven resolution and uneven frame per second (FPS). The booster engine receives the frame sequence from the first stage circuit, and generates an enhanced frame sequence based on the frame sequence for transmission to a second stage circuit.