Free-Space Gesture Control via 3D Reconstruction

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Solution Overview

Problem

Current computer systems rely on cumbersome input methods like mice, touch pads, and touch screens, which are inconvenient, inaccurate, and restrictive in terms of user movement and detection reliability.

Innovation Solution

The system interprets the positions, configurations, and motions of control objects in free space using an image-capture device, reconstructing them in three dimensions and tracking their motion over time to discern gestures, which are then mapped to virtual control constructs for input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If touch screens or touch pads are used for input, then the interface is intuitive and direct, but the accuracy deteriorates because fingers are fat and can cover multiple links leading to erroneous selection

Engineering Contradiction:
Improveintuitiveness of inputVSAvoidselection accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent introduces an intermediary device (mouse, touch pad, or touch screen) that mediates between the user's finger and the display elements. This intermediary allows precise control through cursor movement rather than direct finger contact with small elements, resolving the contradiction between intuitive touch operation and selection accuracy.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If mice are used to facilitate user input at distance, then the range of motion is improved, but the device complexity increases and requires flat surfaces or special mouse pads

Engineering Contradiction:
Improverange of motionVSAvoidsurface requirements
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent makes the display surface itself serve multiple functions: it acts as both the visual output medium and the input control surface. By enabling direct manipulation of display elements through touch, the system eliminates the need for separate mice or specialized surfaces, reducing device complexity while maintaining operational flexibility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Area of stationary object

If touch pads or touch screens are integrated into the keyboard area, then the device footprint is reduced, but the user must be in close physical proximity which restricts range of motion

Engineering Contradiction:
Improvedevice footprintVSAvoidrange of motion
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The patent extends the interaction space by allowing users to reach across the display surface from a distance. The touch screen technology enables input operations without requiring the user to be in close proximity to a compact pad, effectively utilizing the vertical and depth dimensions of the display area to accommodate larger ranges of motion while maintaining a compact form factor.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Device complexity

If traditional mice are positioned sub-optimally, then connectivity is simplified, but user comfort deteriorates due to discomfort or pain from prolonged use

Engineering Contradiction:
Improveconnection simplicityVSAvoiduser comfort
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent enables the display surface to serve its own input control function, eliminating the need for external mice that require optimization of positioning and connection. The touch-capable display autonomously provides both output and input capabilities, removing the source of comfort issues associated with prolonged mouse use while maintaining connection simplicity.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250130648A1Dynamic, free-space user interactions for machine control
Publication Date: 2025.04.24 SIM IP HXR LLC
  • US20250130648A1 patent drawing
  • US20250130648A1 patent drawing
  • US20250130648A1 patent drawing

AI summary

Embodiments of display control based on dynamic user interactions generally include capturing a plurality of temporally sequential images of the user, or a body part or other control object manipulated by the user, and computationally analyzing the images to recognize a gesture performed by the user. In some embodiments, a scale indicative of an actual gesture distance traversed in performance of the gesture is identified, and a movement or action is displayed on the device based, at least in part, on a ratio between the identified scale and the scale of the displayed movement. In some embodiments, a degree of completion of the recognized gesture is determined, and the display contents are modified in accordance therewith. In some embodiments, a dominant gesture is computationally determined from among a plurality of user gestures, and an action displayed on the device is based on the dominant gesture.