Free Spin Count-Up and Count-Down Bonus Game Structure
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Solution Overview
Problem
Existing electronic gaming machines lack engaging and varied bonus game experiences, particularly in the distribution of free spins and secondary bonus games, which can lead to monotony and reduced player interest.
Innovation Solution
Implement a free spin count-up mechanism during a primary bonus game, followed by a free spin count-down secondary bonus game, with a numerical indicium counting up to a final value and then decrementing back to the initial value, allowing for varied game outcomes and award distribution across both phases.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a single-phase free spin bonus game is implemented, then the game structure is simple, but player engagement and excitement are reduced
Solution Approach 1:
The bonus game is divided into two distinct phases: a count-up phase where a numerical indicium increases from an initial value to a final value, and a count-down phase where the indicium decreases back to the initial value. Each phase has different gameplay characteristics and award distribution mechanisms, creating variety and maintaining player engagement throughout the extended bonus sequence.
Solution Approach 2:
The bonus game employs dynamic elements including changing numerical indicia values, varying spin speeds, and adaptive award distribution that changes based on the current phase (count-up or count-down). The system dynamically adjusts gameplay parameters to maintain excitement and prevent monotony throughout the extended bonus sequence.
2Productivity
If awards are distributed across multiple free spins, then player engagement is enhanced, but the processing time and complexity increase
Solution Approach 1:
The system pre-determines the number of free spins and the sequence of awards to be distributed during both the count-up and count-down phases. This preliminary planning allows the game to efficiently manage the extended sequence of spins and awards without excessive processing delays, as the award distribution path is established in advance.
Solution Approach 2:
The bonus game maintains continuous gameplay through the transition from count-up to count-down phases without significant interruptions. Awards are distributed continuously across multiple spins, and the numerical indicium continuously changes values, keeping the game in an active state and minimizing idle time while maximizing player engagement.
Data Source
AI summary
An electronic gaming device includes a display device and a processor configured to execute instructions stored in a memory device. When executed, the instructions cause the processor to at least initiate a primary bonus game in response to a free play trigger condition being satisfied during a base game and determine a number of free spins of a plurality of reels for use during the primary bonus game. The instructions further cause the processor to control the display device to simulate spinning and stopping the plurality of reels in conjunction with sequentially counting up from an initial numerical indicium to a final numerical indicium in association with spinning the plurality of reels according to the determined number of free spins and initiate a secondary bonus game that includes a free spin count-down from the final numerical indicium to the initial numerical indicium.


