Frequency Sweep Model Troubleshooting for Interactive Simulations

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Solution Overview

Problem

Interactive computer simulations, such as flight simulators, face challenges in identifying and maintaining accurate models of simulated objects, as unpredictable and implausible behaviors can occur without being readily identifiable, leading to difficulties in maintaining and repairing defective models, which affects the realism and fidelity of the simulation experience.

Innovation Solution

A method involving continuous monitoring of the model through frequency sweeps, where tangible instruments are mechanically moved to measure dynamic behavior, and actual frequency response functions are compared to baseline functions to identify discrepancies, allowing for maintenance and repair requests to be sent and the model to be dynamically updated with a repaired version.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If continuous monitoring through frequency sweeps is implemented, then measurement precision and reliability are improved, but device complexity and time consumption increase

Engineering Contradiction:
Improvedynamic behavior measurementVSAvoidmonitoring system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The simulation system automatically performs frequency sweeps and monitors its own model parameters without external intervention. The system self-diagnoses discrepancies between actual and baseline frequency response functions, automatically identifying when maintenance is needed through the determination module that compares measured dynamic behavior against target ranges.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system implements continuous feedback loops where frequency sweep measurements feed into comparison algorithms that generate maintenance determinations. The actual frequency response function is constantly compared against the baseline, and when discrepancies exceed thresholds, the system triggers maintenance alerts, creating a closed-loop monitoring system that improves measurement precision through systematic feedback.

Inventive Principle:
Principle #23Feedback

2Productivity

If frequency sweeps are performed during inactive periods, then productivity is improved, but loss of time for maintenance activities increases

Engineering Contradiction:
Improvesimulation availabilityVSAvoidmaintenance time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs frequency sweeps and identifies potential maintenance needs during inactive periods before they affect simulation productivity. By conducting diagnostic measurements when the system is not in use, the system prepares maintenance information in advance, allowing for scheduled maintenance during naturally occurring downtime rather than causing unplanned interruptions.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The monitoring system operates continuously during inactive periods when the simulation is not running, utilizing otherwise wasted time for productive diagnostic measurements. This continuous monitoring approach ensures that the system is always ready for simulation operations without requiring dedicated maintenance time during active periods, thereby maintaining productivity while systematically addressing maintenance needs.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS11126534B2Troubleshooting a model defining a dynamic behavior of a simulated interactive object
Publication Date: 2021.09.21 CAE INC
  • US11126534B2 patent drawing
  • US11126534B2 patent drawing
  • US11126534B2 patent drawing

AI summary

Troubleshooting a model comprising a plurality of interrelated parameters defining a dynamic behavior of a simulated interactive object in an interactive computer simulation when inputs are provided on tangible instrument(s) of an interactive computer simulation station. An expected frequency response function is obtained between each of the parameters of the model and each of the instrument(s). The expected frequency response function comprises a tolerable variability function. A frequency sweep is performed of a revised model, defining a revised dynamic behavior of the simulated interactive object, providing an actual frequency response function for the instrument(s). The revised model is determined to be different from the model by identifying discrepancy measurement(s) between the expected and the actual frequency response functions, each discrepancy measurement being centered on at least one frequency. The revised model is identified as inadequate when one or more discrepancy measurements is outside of the tolerable variability function.