Future Activity Metaverse Using Micro-Weather and Biodiversity
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Solution Overview
Problem
Conventional weather forecasts for outdoor activities are often inaccurate at specific geographical regions and lack immersive visualization, degrading user experience and decision-making.
Innovation Solution
A metaverse system that integrates micro-weather, topographical, and biodiversity data to create an immersive virtual environment for future outdoor activities, using sensors to collect real-world data and generate a 3D representation of the activity, including predicted weather and environmental conditions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If conventional weather forecasts are used for outdoor activities, then the information is provided in graphical form on display screens, but the user experience is significantly degraded and the user is not aided in making an informed decision
Solution Approach 1:
The patent transitions from traditional 2D graphical forecasts on display screens to immersive 3D virtual reality experiences. Users can walk through a virtual representation of the outdoor destination, seeing weather conditions, terrain features, and environmental factors in real-time three-dimensional space, transforming how forecast information is presented and perceived.
Solution Approach 2:
The system creates a virtual copy or replica of the real-world outdoor destination and its environmental conditions. This virtual twin allows users to experience and analyze weather patterns, topography, and natural features without physically being there, enabling better decision-making through immersive visualization of forecasted conditions.
2Area of stationary object
If forecasts are provided for large regions such as city or town, then the coverage area is extensive, but the accuracy of information for specific geographical regions is insufficient
Solution Approach 1:
The patent divides the forecast into granular micro-regions rather than providing a single forecast for entire cities or towns. The virtual reality system displays weather and environmental data for specific local areas where the user will actually be active, enabling precise micro-weather information tailored to the user's specific location and activity area.
Solution Approach 2:
The system provides localized forecast information specific to the user's intended activity area rather than generic regional forecasts. The virtual reality environment displays weather conditions, precipitation probabilities, and environmental factors tailored to the specific geographical region where the user plans to engage in outdoor activities.
3Ease of manufacture
If traditional graphical forecasts are displayed on screens, then the presentation is simple, but the user cannot visually imagine how the activity is likely to pan out
Solution Approach 1:
The patent moves from flat 2D graphical representations to immersive 3D virtual reality environments. Users can walk through a virtual depiction of the outdoor destination, seeing weather conditions, terrain features, and environmental factors in real-time three-dimensional space, transforming how forecast information is presented and perceived.
Solution Approach 2:
The system creates a virtual copy or replica of the real-world outdoor destination and its environmental conditions. This virtual twin allows users to experience and analyze weather patterns, topography, and natural features without physically being there, enabling better decision-making through immersive visualization of forecasted conditions.
Data Source
AI summary
A metaverse system generates a metaverse for an activity to be performed by a user in a geographical region at a future time period. The metaverse is generated based on predicted micro-weather and a predicted topographical map of the geographical region for the future time period, and a plurality of behavioral aspects of a plurality of biodiversity elements associated with the geographical region predicted for the future time period. The generated metaverse includes the predicted topographical map, one or more biodiversity avatars of one or more biodiversity elements, respectively, that are predicted to be present in the geographical region at the future time period based on the plurality of behavioral aspects, and a user avatar of the user. The generated metaverse is presented to the user to enable the user to immersively experience the activity that is to be performed at the future time period.


