Information Sharing System for Game Achievement Comparison

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Solution Overview

Problem

Existing information sharing systems for games lack efficient mechanisms for users to share and compare their game-related achievements and experiences across a network, limiting social interaction and competition among players.

Innovation Solution

An information sharing system that includes an executing unit for playing a game program, a recording unit for evaluating user performance, a generating unit for creating shared information, and a sharing unit for broadcasting user evaluations and replay data, allowing users to compare their scores and achievements in a comparable format.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If evaluation data and shared information are shared among multiple users, then social interaction and competition are enhanced, but the system complexity and data management burden increase

Engineering Contradiction:
Improvesocial interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The server acts as an intermediary between multiple gaming devices, centralizing the management of shared information and evaluation data. The server receives evaluation data from gaming devices, stores it centrally, and distributes relevant information back to users, thereby enabling complex social interactions without increasing complexity at each individual gaming device.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If detailed evaluation data is recorded and shared, then user achievement comparison becomes more precise, but data transmission and storage requirements increase

Engineering Contradiction:
Improveevaluation precisionVSAvoiddata quantity
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The system extracts only the essential evaluation data elements needed for achievement comparison (such as score, ranking, and key performance metrics) while omitting redundant or less important information. This extraction approach maintains measurement precision for achievement comparison while reducing the overall data quantity that needs to be transmitted and stored.

Inventive Principle:
Principle #2Taking out (Extraction)

3Productivity

If real-time sharing of game results is implemented, then user engagement and competition are intensified, but network bandwidth and processing load increase

Engineering Contradiction:
Improveuser engagement rateVSAvoidnetwork bandwidth consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

Instead of continuous real-time data transmission, the system implements periodic updates of evaluation data and shared information. The server collects evaluation data from gaming devices at regular intervals and distributes updated shared information in periodic cycles, thereby maintaining user engagement while significantly reducing network bandwidth consumption compared to continuous real-time transmission.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS10398975B2Information sharing system, information-processing device, storage medium, and information sharing method
Publication Date: 2019.09.03 NINTENDO CO LTD
  • US10398975B2 patent drawing
  • US10398975B2 patent drawing
  • US10398975B2 patent drawing

AI summary

An example information sharing system includes: an executing unit that executes an application program according to operations of one of a plurality of users; a recording unit that records evaluation data indicative of an evaluation determined by a result of execution of the executing unit; a generating unit that generates shared information associated with the application program based on operations of the one of the plurality of users; and a sharing unit that, when sharing the generated shared information and the recorded evaluation data with the plurality of users, provides the evaluation indicated by the evaluation data and other evaluations of the plurality of other users in a comparable form.