Game Play Advice Ranking Engine

Resolve Bottlenecks,
Find Innovative Solutions
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Solution Overview

Problem

Existing game play advice resources, such as magazines and websites, often lack completeness, accuracy, and credibility, leading to frustration for gamers due to outdated information and the need for multiple sources, which can result in gamers missing essential tips or encountering incorrect solutions.

Innovation Solution

A system and method for managing user-generated game play advice that includes a ranking engine to evaluate and display advice based on community feedback, ensuring that the most accurate and reliable advice is easily accessible to gamers, with features like default rankings, user reputation, and weighting algorithms to prioritize quality and credibility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If game play advice is published in magazines or on decentralized websites, then information availability increases, but information accuracy and reliability deteriorate due to lack of verification and multiple conflicting sources

Engineering Contradiction:
Improvecompleteness of game play adviceVSAvoidaccuracy of game play advice
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The system implements a feedback mechanism where game players can vote on the quality and accuracy of advice submissions. This community feedback loop allows the system to identify and prioritize reliable advice while filtering out incorrect information, resolving the contradiction between information availability and accuracy.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The centralized platform serves multiple functions: it aggregates advice from multiple sources, verifies accuracy through community feedback, ranks advice by reliability, and presents a unified view to players. This multi-functional approach consolidates the benefits of multiple sources while eliminating the reliability problems of decentralized websites.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Loss of time

If game play magazines are published concurrently with game release, then timeliness improves, but information accuracy deteriorates due to rushed publication and missing updates

Engineering Contradiction:
Improvetimeliness of game play adviceVSAvoidaccuracy of game play advice
Core Design Contradiction:
Loss of timeVSReliability

Solution Approach 1:

The system transitions from static magazine publications to a dynamic online platform where advice can be continuously updated and revised. New advice submissions and corrections can be published immediately, maintaining timeliness while allowing ongoing verification to improve accuracy over time.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system allows advice to be submitted and initially published quickly, then subsequently verified and refined through community feedback. This preliminary publication approach maintains timeliness while the ongoing feedback process ensures accuracy improves without delay.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If multiple websites are visited to obtain complete game play walkthroughs, then information completeness improves, but user effort and time consumption increase

Engineering Contradiction:
Improvecompleteness of game play informationVSAvoidaccessibility of game play advice
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system merges advice from multiple sources and perspectives into a single centralized platform. Players can access comprehensive game play information in one location rather than visiting multiple websites, maintaining completeness while dramatically improving accessibility and reducing user effort.

Inventive Principle:
Principle #5Merging (Combining)

4Adaptability or versatility

If user-generated advice is allowed without ranking system, then information diversity increases, but information quality deteriorates due to mixing reliable and unreliable advice

Engineering Contradiction:
Improvevariety of game play solutionsVSAvoidquality of game play advice
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system segments the undifferentiated pool of user-generated advice into ranked categories based on community feedback and verification. This segmentation maintains the diversity of solutions while organizing them by quality, allowing players to access both varied approaches and reliable information.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system changes the parameter of advice presentation by introducing ranking metrics based on community feedback. This transforms the raw diversity of user-generated content into an organized hierarchy that preserves variety while highlighting high-quality advice through quantitative evaluation.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS10486069B2Ranking of user-generated game play advice
Publication Date: 2019.11.26 SONY COMP ENTERTAINMENT EURO LTD
  • US10486069B2 patent drawing
  • US10486069B2 patent drawing
  • US10486069B2 patent drawing

AI summary

Management of user-generated game play advice is disclosed. The present invention allows for management of game play advice that is complete and up-to-date regardless of when a particular interactive gaming title is released. Game play advice is pervasive and easily accessible to game players in addition to being accurate and credible such that game players can trust or rely upon the rendered advice.