Game-Agnostic Communication Service for Cross-Platform Messaging
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing multiplayer video games lack efficient and platform-agnostic communication systems that leverage game state data to facilitate seamless interaction between different computing platforms.
Innovation Solution
A game agnostic communication service (GACS) is established to enable communication between computing platforms, generating interactive graphical interfaces based on game state data, allowing for the transmission and translation of messages across platforms with varying configurations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a game-specific communication system is implemented for each multiplayer video game, then communication functionality is available within that game, but system complexity increases and compatibility across different games and platforms is limited
Solution Approach 1:
The patent implements a universal communication service that functions across multiple video games and computing platforms. The communication service is designed to be game-agnostic, allowing the same infrastructure to support different game titles and platform types (console, PC, mobile) without requiring separate communication systems for each, thereby achieving multi-functionality and broad compatibility while controlling system complexity.
Solution Approach 2:
The patent introduces an intermediary communication service that acts as a mediator between players on different computing platforms. This service receives communication requests from various platforms, processes them through a standardized interface, and delivers messages to the appropriate recipients regardless of their underlying platform, thus enabling cross-platform communication without direct integration between each platform pair.
2Productivity
If platform-specific communication protocols are used, then communication is optimized for each platform, but interoperability between different computing platforms deteriorates
Solution Approach 1:
The patent employs parameter changes by implementing a standardized communication protocol that abstracts away platform-specific parameters. The system translates various platform communication parameters into a unified format, allowing efficient communication to be maintained through optimized protocol design while achieving platform interoperability through parameter standardization and translation.
3Loss of information
If comprehensive game state data is collected and processed, then communication content can be highly contextualized and relevant, but data processing complexity and memory usage increase
Solution Approach 1:
The patent extracts only the essential game state data elements that are relevant to communication contextualization, rather than processing comprehensive game state information. The system identifies and extracts key contextual parameters (such as player status, game phase, or relevant in-game events) needed to generate appropriate communication content, thereby reducing data processing complexity and memory usage while maintaining communication relevance.
Data Source
AI summary
Facilitating communication between computing platforms, including establishing, via a game agnostic communication service (GACS), communication with a first and a second computing platform; receiving i) first game state data associated with a first video game application executing at the first computing platform and ii) second game state data associated with a second video game application executing at the second computing platform; receiving a request to display at the first computing platform a first communication interface of the GACS; generating content for the first communication interface based at least in part on the first or the second game state data; causing to display the generated content via the first communication interface; receiving selection of one of the communication messages to transmit to the second computing platform; transmitting the selected communication message to the second computing platform for display via a second communication interface of the GACS at the second computing platform.


