Game Apparatus Automatic Connection During Play
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Solution Overview
Problem
Existing information processing systems do not allow for seamless connection between game apparatuses during gameplay, limiting the element of surprise and increasing player effort in establishing connections, as players must manually search and request connections before starting a network game.
Innovation Solution
An information processing system with operation information acquisition, application processing, search, connection, and communication application execution means that enables automatic and unpermitted connections between game apparatuses of the same type during gameplay, allowing for unexpected interactions and reduced user operation complexity.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If players manually search for and request connections before starting a network game, then connection establishment is reliable and controlled, but the process is complex and requires multiple user operations
Solution Approach 1:
The system performs automatic connection establishment without requiring user intervention. The game apparatus autonomously searches for other apparatuses, transmits connection requests, and manages communication sessions, freeing users from complex manual operations while maintaining reliable connections
Solution Approach 2:
The system performs preliminary actions by continuously searching for other game apparatuses and pre-establishing connection possibilities before gameplay begins. This allows connections to be ready when needed, reducing the operational burden on users during actual gameplay
2Adaptability or versatility
If players establish connections before starting a network game, then connection stability is ensured, but connections cannot be established during gameplay
Solution Approach 1:
The system dynamically allows connection establishment at any point during gameplay, not just before game start. The connection management adapts to different game states, enabling seamless joining of players during active gameplay while maintaining system stability through structured connection protocols
3Adaptability or versatility
If players confirm their intention to play before connecting, then connection purpose is clear, but the element of surprise is removed
Solution Approach 1:
The system inverts the traditional approach by allowing connections to be established without prior user confirmation. Instead of requiring players to explicitly indicate their intention to connect, the system enables automatic connection establishment, creating unexpected interactions and preserving the surprise element in multiplayer gaming
4Ease of operation
If automatic connection establishment is implemented, then user operation complexity is reduced, but connection control and permission management becomes challenging
Solution Approach 1:
The system introduces an intermediary connection management mechanism that mediates between automatic connection requests and actual connection establishment. This intermediary layer handles permission verification, connection approval, and session management, allowing automatic operation while maintaining proper control and security through structured protocols
Data Source
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AI summary
An information processing apparatus acquires operation information of a user, and executes an application based on the operation information. While the application is being executed, the information processing apparatus repeatedly searches for other unspecified information processing apparatuses by using a wireless communication function, and establishes a connection with the one or more of the other information processing apparatuses having been searched for. The information processing apparatus executes a communication application to communicate with the connected one or more of the other information processing apparatuses, based on the operation information and on operation information relating to the one or more of the other information processing apparatuses.