Game Board Segment Replacement for User Engagement
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Solution Overview
Problem
Existing computer games face challenges in maintaining user engagement, especially on devices with limited display resources, such as smartphones and tablets, where games need to be both simple and progressively challenging to prevent boredom while providing rewarding gameplay and effective feedback.
Innovation Solution
A computer device with a user interface configured to detect user input and generate new game elements on a game board, where tiles support activatable game elements and blocking elements, with a processor that removes matching elements and replenishes the board, introducing segment conditions and replacement groups to enhance gameplay and user interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a game provides simple mechanics to be easily understood, then ease of operation is improved, but the game may become boring and lack engagement
Solution Approach 1:
The game board is divided into segments that can be independently replaced, allowing the game to maintain simple core mechanics while adding layers of complexity through segment replacement conditions and path completion objectives
Solution Approach 2:
The game introduces dynamic elements where segments can be replaced based on detected conditions, and paths can be completed through gameplay, allowing the game to progress from simple to challenging while maintaining ease of operation
2Adaptability or versatility
If a game provides progressively challenging gameplay to prevent boredom, then user engagement is improved, but the game complexity increases
Solution Approach 1:
The game board is segmented into replaceable sections, allowing complex gameplay elements to be isolated and managed independently, thus increasing engagement without overwhelming the player with overall system complexity
Solution Approach 2:
Segments are pre-configured with replacement conditions and paths are pre-defined, allowing the game to provide structured progression and challenge without requiring players to understand complex underlying mechanics
3Adaptability or versatility
If a game provides rewarding gameplay with simple mechanics, then user engagement is improved, but the game may lack depth
Solution Approach 1:
The game provides immediate feedback through segment replacement when conditions are met and through path completion, creating rewarding gameplay loops that maintain engagement while gradually revealing game depth
Solution Approach 2:
By segmenting the board and introducing replacement mechanics, the game creates multiple layers of gameplay depth while maintaining simple core interactions that provide immediate rewarding feedback
Data Source
AI summary
According to a first aspect, there is provided a computer device having a user interface and a processor. The user interface is configured to provide a gameboard comprising tiles supporting game objects. A pre-defined plurality of the tiles constitutes a segment of the gameboard supporting a group of game objects. The user interface is configured to detect user input when a user engages with a user activatable game element. The processor is configured to receive a detected user input, detect a match game condition of a plurality of adjacent game elements having matching characteristics, and, if the match condition is detected, remove the plurality of game elements and generate new game elements to replenish the gameboard. The processor is further configured to detect a segment condition associated with the segment, and, if detected, to replace the group of game objects of the segment with a replacement group of game objects.


