Game Box with Interchangeable Building Block Base and Card Slot

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Solution Overview

Problem

Existing educational game boxes are limited to single-player use and lack storage capacity for solution manuals and other accessories, leading to player boredom and inconvenience in carrying and storing game components.

Innovation Solution

A game box design featuring a composite structure with interchangeable building block bases and card slots, allowing for single-player or two-player gameplay, enhanced storage, and portability, with switch buttons and elastic elements for interactive gameplay and protection of components.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If the game box only provides a bottom box for storage, then the structure is simple, but the storage capacity is limited and cannot hold solution manual or other properties

Engineering Contradiction:
Improvestorage capacityVSAvoidstructure complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent implements nesting by placing the card storage compartment inside the lid of the game box. The card compartment is integrated within the lid structure, allowing cards and solution manuals to be stored within the already-existing box structure without requiring additional external storage space. This resolves the contradiction by increasing storage capacity while maintaining simple overall structure.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The patent segments the storage function by creating separate compartments: a main bottom box for building blocks and a card compartment within the lid for cards and solution manuals. This segmentation allows different game components to be stored in dedicated spaces, increasing overall storage capacity while organizing contents systematically without significantly complicating the structure.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If the game box is designed for single-player use only, then the design is simple, but the player becomes familiar and tired after multiple uses

Engineering Contradiction:
Improveplayer adaptabilityVSAvoidgame design complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamics by making the building block base removable and interchangeable. The base can be detached from the box body and replaced with different bases containing various locating recess hole patterns. This dynamic element allows the same game box to support multiple game modes (single-player and two-player) and different game challenges, increasing player adaptability while maintaining relatively simple game design through modular components.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent applies universality by designing the game box to serve multiple functions: it can be used for single-player games, two-player games, and supports different game configurations by changing the building block base. The same basic structure accommodates various gameplay scenarios, enhancing versatility without requiring completely different game designs for each mode.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If the building block base is fixed, then the structure is stable, but the game becomes boring after multiple times of use

Engineering Contradiction:
Improvegameplay varietyVSAvoidstructural stability
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The patent implements dynamics by making the building block base removable and replaceable. The base can be detached from the box body through a simple lifting motion and replaced with different bases that have varying locating recess hole arrangements. This dynamic feature enables gameplay variety while maintaining structural stability during actual gameplay, as each base provides a stable platform once assembled.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent applies parameter changes by varying the arrangement and pattern of locating recess holes in different building block bases. Each base has a unique configuration of holes that determines how building blocks can be assembled, creating different gameplay challenges and patterns. This changes the structural parameters of the base to provide gameplay variety while maintaining overall structural stability.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The design enhances gameplay experience for one or two players, stimulates consumer interest, and facilitates easy storage and carrying, while protecting game components from dust and loss.

Implementation Method 1

a first elastic element (113) for upspringing the first building block base (12) is located in the first base (11)

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

a first press cap (51) and a first spring (52) located in the bottom of the first press cap (51)

Methodology Applied
Scientific EffectSpring: Spring

Data Source

PatentUS10427032B1Educational game box
Publication Date: 2019.10.01 LONPOS BRAINTELLIGENT
  • US10427032B1 patent drawing
  • US10427032B1 patent drawing
  • US10427032B1 patent drawing

AI summary

A game box for storing game properties and for single-player or two-player game, comprises a first box body, comprising a first base and a first building block base, the first base is provided with a first holding space, the first building block base covers the top of the first base, both ends of rear side are pin connected to both ends of rear side of the first base; an inserting holder, arranged at one end of the first box body, and there is a slot in the top surface of the inserting holder; at least one card, which can be inserted into the slot, and a pattern is printed on the surface of the card; and a first building block set, which can be laid in the locating recess holes of the first building block base.