Game of Chance with Selective Cell Reveal Mechanism

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Traditional games of chance, such as lottery and bingo, often leave players feeling out of control, vulnerable to tampering, and suspicious of unfair outcomes, as the outcome is determined by others rather than their own actions.

Innovation Solution

A game of chance is implemented on a network device with a layout of cells where players select and reveal winning indicia, allowing them to maximize their winnings by choosing which cells to reveal, ensuring the outcome is determined by their decisions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional lottery games assign lots to players automatically, then the game operation is simple and fast, but players feel out of control and suspect unfair outcomes

Engineering Contradiction:
Improvegame operation simplicityVSAvoidplayer trust in outcome fairness
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

Players independently select their own lottery numbers and scratch off covers themselves, rather than having these actions performed by others. This self-service approach gives players direct control over the game process, eliminating feelings of powerlessness and increasing trust in the fairness of outcomes.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

Players pre-select their lottery numbers before the drawing takes place, rather than having numbers assigned automatically. This preliminary action allows players to feel involved in the outcome determination process, improving their perception of fairness while maintaining simple game operation.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If scratchcard games allow players to select which areas to reveal, then players feel more engaged in the outcome, but the game becomes vulnerable to tampering

Engineering Contradiction:
Improveplayer engagementVSAvoidvulnerability to tampering
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The game provides immediate feedback when a player scratches off a cover - the underlying indicia is revealed and its winning or losing status is displayed. This real-time feedback system maintains player engagement while preventing tampering, as players cannot alter the predetermined outcomes without detection.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Winning and losing indicia are predetermined and placed under covers before the player begins scratching. This preliminary arrangement ensures that outcomes cannot be altered during play, as the results are already determined beneath the removable covers.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If players can scratch off all areas to check potential winnings, then players can see maximum possible winnings, but the game can be voided through intentional scratching

Engineering Contradiction:
Improvevisibility of all outcomesVSAvoidgame integrity
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The system provides feedback about winning possibilities without requiring complete revelation of all covers. Players receive information about their current status and potential winnings through the revealed indicia, eliminating the need to scratch everything off while maintaining game integrity.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Players are not required to scratch off all covers to determine winnings. The game is designed so that selective scratching of certain covers provides sufficient information to determine outcomes, preventing tampering while maintaining player engagement.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10720025B2Game of chance allowing user participation in outcome selection
Publication Date: 2020.07.21 LOVELL SR JOHN G
  • US10720025B2 patent drawing
  • US10720025B2 patent drawing
  • US10720025B2 patent drawing

AI summary

A game of chance is disclosed allowing an outcome determined by the actions of a player. The game of chance comprising a layout defining plural cells. A player selects a number of winning indicia and a pre-determined winning order for the winning indicia to be revealed. A first portion of the cells each have a winning indicia contained therein, and a remaining portion of the cells each have a non-winning indicia contained therein. The winning and non-winning indicia are initially concealed to a player and are selectively revealable by the player. The player may select a limited number of cells to reveal indicia contained therein. An object of the game is to maximize a number of winning indicia revealed by the player.