Online Game Character Provision via Probability and Regional Differentiation
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Solution Overview
Problem
In online games, special characters with unique capability points are often easily acquired, reducing their scarcity value and user interest, as existing methods fail to balance accessibility and exclusivity effectively.
Innovation Solution
A method is introduced where special characters are acquired through a predetermined probability system, with regional variations, and hidden capability points, setting an upper level limit higher than standard characters, to maintain scarcity and interest.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If special characters are made easy to acquire, then user accessibility is improved, but scarcity value and user interest deteriorate
Solution Approach 1:
The patent applies probability parameters to control character acquisition. By setting a predetermined probability (less than 100%) for obtaining special characters, the system maintains both accessibility and scarcity. The probability parameter ensures users can acquire special characters through normal gameplay while preventing unlimited acquisition, thus preserving scarcity value and user interest.
2Quantity of substance
If special characters are made difficult to acquire, then scarcity value is improved, but user accessibility and engagement deteriorate
Solution Approach 1:
The patent sets a predetermined probability parameter (less than 100%) that balances scarcity and accessibility. This probability ensures special characters are not easily obtainable (maintaining scarcity) but also not impossibly difficult to acquire (maintaining engagement). The parameter creates an optimal balance where users can obtain special characters through sustained gameplay without feeling frustrated.
3Ease of operation
If the same special characters are provided to all users, then ease of operation is improved, but regional uniqueness and interest deteriorate
Solution Approach 1:
The patent implements regional quality differentiation by providing different special characters to users based on their access region. Each region receives customized special characters that reflect local characteristics or preferences. This maintains ease of operation within each region (users get what they expect) while creating regional uniqueness across different areas, thereby increasing overall user interest and engagement.
Data Source
AI summary
In an online game for providing special characters, a skill for providing special characters having capability points that cannot be generally acquired in the game and allowing the user to acquire the special characters according to a predetermined probability to increase scarcity values of the special characters, and increasing other users' interests in the user owning the special characters to increase a positive image on the game by the users and also increase interest in the game, is provided. A method for providing a character of an online game includes: by a character providing device, receiving a using signal on a special character item that is one of items owned by a user from a user terminal; when receiving the using signal, setting at least one special character that is a character generated according to a predetermined standard and at least one other character excluding the special character as characters that may be won; setting a probability for the user to acquire one of the at least one special character; casting lots according to the predetermined probability, and determining one character, from among one of the at least one special character that is set to be a character that may be won and the at least one other character, as a won character; and registering the won character to a database of characters owned by the user.


