Game Comment Display Control for Visual Distraction Reduction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Players face difficulty concentrating on a game when comments are displayed prominently or scrolled on the screen, potentially hindering their gameplay experience.

Innovation Solution

A game system with a comment display control device that determines if a player is operating the game and limits comment display accordingly, making comments translucent, reducing shifting speed, or stopping them when necessary, to prevent distraction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If comments are displayed prominently or scrolled on the game screen, then information communication between players is improved, but player concentration and gameplay operability deteriorate

Engineering Contradiction:
Improvecomment informationVSAvoidgameplay operability
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent applies dynamics by making the comment display adaptable to game state. The comment display control device dynamically adjusts comment visibility based on whether the game is in a paused or active state. When the game is active, comments are displayed in a non-prominent manner (e.g., translucent, reduced size, or in a corner position) to maintain player concentration. When the game is paused, comments can be displayed more prominently for better readability. This dynamic adjustment resolves the contradiction by allowing comment information to be communicated effectively without permanently compromising gameplay operability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent applies local quality by differentiating the display characteristics of comments based on their position and the game state. Instead of uniformly displaying all comments with the same prominence, the system applies different display qualities to different contexts. For example, comments may be displayed with reduced opacity, smaller font size, or in less prominent screen areas during active gameplay, while allowing full prominence during pauses. This localized quality adjustment ensures that comment information is preserved without uniformly degrading the overall gameplay experience.

Inventive Principle:
Principle #3Local quality

2Loss of information

If comments are displayed upon the game screen, then social communication function is improved, but player focus on game operation deteriorates

Engineering Contradiction:
Improvesocial communicationVSAvoidvisual distraction
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent applies periodic action by controlling comment display in periodic cycles aligned with game state transitions. Comments are displayed with high visibility during natural pause periods between game actions, and then hidden or minimized during active gameplay periods. This periodic display pattern allows social communication to occur effectively during appropriate moments without creating continuous visual distraction that would harm player focus. The system rhythmically switches between comment display modes synchronized with the game's operational cycles.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS9878247B2Comment display-capable game system, comment display control method and storage medium
Publication Date: 2018.01.30 KONAMI DIGITAL ENTERTAINMENT CO LTD
  • US9878247B2 patent drawing
  • US9878247B2 patent drawing
  • US9878247B2 patent drawing

AI summary

A game system is provided that implements comment display so as not to interfere with operation when a player operates the game. This game system includes a game machine upon which a player plays a game. At least one comment which is to be displayed according to the circumstances of the game on the game machine are displayed to the player upon a game screen. A determination is made as to whether or not the player is being requested to perform an operation in the game, and a predetermined limitation is imposed upon the display of the at least one comment on the basis of the result of this determination.