Game Commentary Generation Using Real-Time Status Data

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Solution Overview

Problem

The manual entry of commentary text during a game video is labor-intensive, leading to excessive workload for providers.

Innovation Solution

An information system that generates and delivers commentary text in real-time alongside the game video by processing status data from the game system, using supplementary and reference data to create dynamic commentary based on game events.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If manual entry of commentary text is performed in parallel with game progress, then commentary accuracy and relevance are improved, but workload and time consumption increase excessively

Engineering Contradiction:
Improvecommentary accuracyVSAvoidworkload efficiency
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The system enables self-service commentary generation by automatically extracting game status data and matching it with commentary templates without requiring manual human input during game playback, thus eliminating the excessive workload while maintaining commentary relevance

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The manual mechanical process of entering commentary text is replaced by an automated information processing system that retrieves game status data, selects appropriate commentary templates, and generates commentary text automatically through data-driven processing

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If automated commentary generation is implemented, then workload is reduced, but commentary quality and contextual understanding may deteriorate

Engineering Contradiction:
Improveworkload efficiencyVSAvoidcommentary quality
Core Design Contradiction:
ProductivityVSMeasurement precision

Solution Approach 1:

Commentary templates serve as intermediaries between raw game status data and final commentary output, enabling automated generation while preserving contextual understanding and quality through pre-designed template structures that capture nuanced game situations

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

Commentary templates are prepared in advance with various game scenarios and contexts, allowing the system to quickly generate high-quality commentary by matching current game status with pre-crafted templates rather than generating commentary from scratch in real-time

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If real-time commentary generation is performed, then user understanding of game progress is enhanced, but system complexity and processing requirements increase

Engineering Contradiction:
Improveinformation deliveryVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The commentary generation system is segmented into distinct functional modules: game status data acquisition, template matching engine, and commentary text generation, allowing each component to handle specific tasks independently and reducing overall system complexity through modular design

Inventive Principle:
Principle #1Segmentation

Data Source

PatentEP4218976B1Control system, information system, information processing method, and program
Publication Date: 2026.04.22 KONAMI DIGITAL ENTERTAINMENT CO LTD
  • EP4218976B1 patent drawingFigure 1~2
  • EP4218976B1 patent drawingFigure 3
  • EP4218976B1 patent drawingFigure 4

AI summary

A control system includes: a status data acquirer configured to acquire status data indicative of a status of a game from a game system configured to progress the game played by one or more players; and an information generator configured to generate commentary information to be played by a terminal apparatus to which a game video representative of the status of the game is delivered, the commentary information being to be played in conjunction with the game video, and the information generator is configured to use the status data acquired by the status data acquirer and setting data Z specifying a commentary condition to generate the commentary information on the status of the game under the commentary condition.