Game Communication Apparatus Dynamic Period Adjustment

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Solution Overview

Problem

Existing wireless communication systems for handheld devices face challenges in optimizing communication periods to balance real-time data transmission requirements with battery conservation, particularly in game systems where frequent data transmission shortens battery life.

Innovation Solution

A communication apparatus that determines an optimal communication period based on the connection mode with a communication relay apparatus, the type and number of communication terminals, and the application's real-time requirements, using a combination of Bluetooth and IEEE802.11 protocols to manage communication periods and avoid interference, thereby extending battery life.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If frequent communication is performed to ensure real-time data transmission, then communication reliability is improved, but power consumption increases and battery life decreases

Engineering Contradiction:
Improvecommunication reliabilityVSAvoidpower consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The communication period is dynamically adjusted based on connection status. When connected via wired communication (high reliability), the system uses a first communication period. When connected via wireless communication (lower reliability), the system switches to a second communication period that is longer than the first, thereby adapting communication frequency to connection quality and reducing power consumption during wireless operation.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the communication period parameter according to the communication type. By switching between a first communication period (for wired connections) and a second communication period (for wireless connections), the system optimizes the balance between communication reliability and power consumption based on the current connection status.

Inventive Principle:
Principle #35Parameter changes

2Use of energy by moving object

If communication period is prolonged to reduce power consumption, then battery life is extended, but real-time data transmission capability deteriorates

Engineering Contradiction:
Improvepower consumptionVSAvoiddata transmission speed
Core Design Contradiction:
Use of energy by moving objectVSSpeed

Solution Approach 1:

The system dynamically selects communication periods based on connection status. For wired connections where high-speed transmission is needed, a shorter first communication period is used. For wireless connections where power saving is critical, a longer second communication period is used, accepting reduced transmission speed in exchange for extended battery life.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The communication period parameter is changed according to communication type to balance power consumption and transmission speed. The system switches between a first communication period (faster transmission, higher power) and a second communication period (slower transmission, lower power) based on whether wired or wireless communication is being used.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If communication frequency is increased to improve responsiveness, then application performance is improved, but battery life is shortened

Engineering Contradiction:
Improveapplication responsivenessVSAvoidbattery life
Core Design Contradiction:
ProductivityVSDuration of action of stationary object

Solution Approach 1:

The system adjusts communication frequency dynamically based on connection status. When wired communication is available, a shorter first communication period provides high responsiveness for applications. When wireless communication is used, a longer second communication period reduces power consumption at the cost of reduced responsiveness, extending battery life.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The communication period parameter is modified according to communication type to balance application responsiveness and battery life. The system switches between a first communication period (higher responsiveness, shorter battery life) and a second communication period (lower responsiveness, longer battery life) based on whether wired or wireless communication is being used.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9025513B2Communication apparatus
Publication Date: 2015.05.05 SONY INTERACTIVE ENTERTAINMENT LLC
  • US9025513B2 patent drawing
  • US9025513B2 patent drawing
  • US9025513B2 patent drawing

AI summary

In the game device, a period coefficient acquirer 102 extracts a first period coefficient as a factor for determining a communication period from game data. A communication manager 108 manages the status of connection with at least one communication terminal and a period coefficient deriving unit 106 derives a second period coefficient as a factor for determining a communication period from the status of connection. A period determiner 104 determines a communication period for communication with a game controller based on the first period coefficient and the second period coefficient. A correspondence table holder 120 retains a correspondence table of the status of connection and the second period coefficient, and a period coefficient deriving unit 106 refers to the correspondence table and derives the second period coefficient.