Automated Game Contest Scoring and Award Distribution

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Solution Overview

Problem

Traditional methods for configuring and managing contests in game spaces are prone to human-related errors and delays, leading to user dissatisfaction and increased support calls, due to manual judging and award distribution processes.

Innovation Solution

A system for interface-based game-space contest generation that allows administrators to input performance criteria, awards, and qualifications via a user interface, enabling automated scoring and award distribution based on user activities, reducing human error and speeding up the awarding process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If manual judging and award distribution is used, then human flexibility and judgment capability are maintained, but human-related errors and delays occur

Engineering Contradiction:
Improveaccuracy of judging and award distributionVSAvoidlevel of automated contest management
Core Design Contradiction:
ReliabilityVSExtent of automation

Solution Approach 1:

The system enables self-service automation where the contest management system automatically monitors user activities, calculates performance scores based on predefined criteria, determines award winners, and distributes awards without human intervention. This eliminates human errors while maintaining judgment accuracy through automated rule-based evaluation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical manual process of judging and award distribution with an automated computer-based system. The system uses algorithms to objectively evaluate user performances against predefined criteria and automatically executes award distribution, substituting human manual operations with automated computational processes.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If manual award distribution is used, then human oversight is maintained, but award distribution delays occur

Engineering Contradiction:
Improvespeed of award distributionVSAvoidtime delay in award distribution
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-defining performance criteria, scoring rules, and award distribution logic before the contest begins. During the contest, the system automatically monitors activities and calculates scores in real-time, so that when the contest ends, award winners are immediately determined and awards are distributed without delay.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system maintains continuous automated monitoring of user activities throughout the contest duration, continuously calculating performance scores based on accumulated data. This continuous processing ensures that award determination and distribution occur immediately upon contest completion, eliminating idle time and delays associated with manual post-contest evaluation.

Inventive Principle:
Principle #20Continuity of useful action

3Ease of operation

If manual contest management is used, then human judgment flexibility is maintained, but user experience deteriorates due to errors and delays

Engineering Contradiction:
Improveuser experience with contestVSAvoidaccuracy of contest outcomes
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system provides immediate feedback to users by automatically monitoring their contest activities, calculating performance scores in real-time, and notifying users of their standings and award eligibility. This continuous feedback loop enhances user experience by providing transparency and timely information, while the automated calculation ensures accurate and reliable contest outcomes.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10245513B2Interface-based game-space contest generation
Publication Date: 2019.04.02 KABAM INC
  • US10245513B2 patent drawing
  • US10245513B2 patent drawing
  • US10245513B2 patent drawing

AI summary

An approach to facilitating interface-based game-space contest generation is provided. A user interface may be provided to an administrator. The user interface may be configured to receive user inputs from the administrator that include one or more performance criteria to be associated with a contest to be provided in a game space, one or more awards to be distributed in association with the contest, and one or more qualifications to participate in the contest. A notification that relates to the contest may be provided, based on the user inputs, in the game space. Performance scores of users that participated in the contest may be determined based on the performance criteria and activities that are performed in the game space by the participating users. Automated distribution of the awards to individual ones of the participating users may be facilitated in accordance with the performance scores of the individual participating users.