Game Controller with Graphical Interface and Companion App

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Solution Overview

Problem

Conventional game controllers lack flexibility and user customization, limiting the gaming experience with static settings and profiles that cannot be easily adjusted during gameplay.

Innovation Solution

A game controller system with a graphical user interface and a companion app that allows wireless communication for dynamic adjustment of settings and profiles, enabling customizable and adaptive controls through a touchscreen interface and secondary features like audio processing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional game controllers use static settings and profiles, then device complexity is reduced, but adaptability and user customization are limited

Engineering Contradiction:
Improveuser customizationVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a companion application as an intermediary between the user and the game controller. This external software mediator handles the complexity of profile management, settings customization, and real-time adjustments, allowing the controller hardware itself to remain relatively simple while providing advanced adaptability through the software layer.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system implements dynamic profiles and settings that can be adjusted in real-time during gameplay. The controller transitions from static configurations to dynamic, changeable parameters through wireless communication with the companion app, enabling users to modify controls, sensitivity, and other parameters on-the-fly without restarting games or devices.

Inventive Principle:
Principle #15Dynamics

2Productivity

If game controllers lack real-time adjustment capability, then ease of operation is maintained, but user performance and experience are limited

Engineering Contradiction:
Improveuser performanceVSAvoidease of operation
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The companion application allows users to pre-configure multiple profiles and settings before gameplay begins. Users can create, save, and organize customized control schemes, sensitivity levels, and other parameters in advance, so that during gameplay they can quickly switch between pre-prepared configurations without complex adjustments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides real-time feedback mechanisms where the companion app communicates with the controller during gameplay, allowing users to see the effects of their adjustments and make iterative refinements. This feedback loop enables users to optimize their performance by making small, informed adjustments based on actual gameplay performance.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If game controllers use fixed profiles, then reliability is improved, but adaptability to different gaming scenarios is reduced

Engineering Contradiction:
Improveadaptability to gaming scenariosVSAvoidreliability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system segments the controller configuration into multiple independent profiles, each optimized for different gaming scenarios or games. Users can create separate profiles for different game genres, controllers, or play styles, and switch between them as needed. This segmentation allows reliable, scenario-specific configurations without compromising overall system stability.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20230084581A1Video game controller with a graphical user interface
Publication Date: 2023.03.16 VOYETRA TURTLE BEACH INC
  • US20230084581A1 patent drawing
  • US20230084581A1 patent drawing
  • US20230084581A1 patent drawing

AI summary

This disclosure describes a game controller system that allows a user to access and adapt the features of a game controller as well as secondary actions associated with the gaming experience. The disclosed game controller system may comprise an app, on a device external from the game controller, that is operable to adjust settings and profiles of the game controller. These settings and profiles are viewable, by the user, from a screen on the game controller.