Game Controller Segmentation for Flexible Input

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Solution Overview

Problem

Conventional game controllers with separate right and left units lack flexibility in operation, limiting players to traditional hand positions and preventing new or improved control methods.

Innovation Solution

A game controller system comprising two connected units with a flexible cable, where one unit generates operation data based on motion and the other on direction input, allowing wireless transmission of data to a computer for enhanced flexibility in gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a conventional game controller is separated into right and left units, then players can hold the units with their hands, but the controller cannot realize new operations and lacks flexibility in control

Engineering Contradiction:
Improveoperation flexibilityVSAvoidcontroller structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The controller is divided into two independent control units (first control unit and second control unit) that can be held separately by each hand. Each unit has its own operation data generation section, allowing independent operation while maintaining connectivity through a cable. This segmentation enables new operation patterns where each hand can perform different functions simultaneously.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The controller design allows both control units to serve multiple functions. Either unit can generate operation data through various input methods (buttons, sticks, image pickup, sensors), and either unit can function as the transmission section. This multi-functionality increases operational versatility without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If both control units have transmission sections to transmit operation data independently, then data transmission is redundant, but having only one transmission section reduces device complexity

Engineering Contradiction:
Improvedata transmissionVSAvoidtransmission sections
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The transmission function is merged into a single control unit (either the first or second control unit), while the other unit focuses on operation data generation. This consolidation eliminates redundant transmission sections, reducing device complexity while maintaining reliable data transmission through the single transmission section that collects and sends all operation data to the computer.

Inventive Principle:
Principle #5Merging (Combining)

3Stability of the object's composition

If the cable connecting the two control units is rigid, then structural stability is improved, but flexibility and ease of operation are reduced

Engineering Contradiction:
Improveconnection stabilityVSAvoidcontroller flexibility
Core Design Contradiction:
Stability of the object's compositionVSEase of operation

Solution Approach 1:

A flexible cable is used to connect the first and second control units instead of a rigid connection. This flexible cable maintains electrical connectivity while allowing the player to move their hands and adjust the position of each control unit independently, significantly improving ease of operation and controller flexibility while maintaining connection stability.

Inventive Principle:
Principle #30Flexible shells and thin films

Data Source

PatentUS9533220B2Game controller and game system
Publication Date: 2017.01.03 NINTENDO CO LTD
  • US9533220B2 patent drawing
  • US9533220B2 patent drawing
  • US9533220B2 patent drawing

AI summary

A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing.