Game Controller Sensitivity Adjustment via Audio Directionality

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Solution Overview

Problem

Conventional gaming systems lack dynamic adjustment of game controller sensitivity based on audio analysis, leading to suboptimal gaming experiences as sensitivity remains constant regardless of audio cues during gameplay.

Innovation Solution

An electronic device, such as a gaming headset or audio basestation, monitors multiple audio channels, performs signal analysis to determine sound characteristics and directionality, and dynamically adjusts game controller sensitivity in real-time based on these analyses, allowing for adaptive sensitivity changes during gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If game controller sensitivity is kept constant, then device operation is simple, but gaming precision deteriorates when audio cues change

Engineering Contradiction:
Improvegaming precisionVSAvoidcontroller operation complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent implements dynamic sensitivity adjustment by continuously monitoring audio input and automatically modifying controller sensitivity parameters in real-time based on detected sound characteristics, transforming the static controller into an adaptive system that responds to environmental conditions

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system establishes a feedback loop where audio cues are continuously captured, analyzed, and used to adjust controller sensitivity parameters, creating a closed-loop control system that adapts to changing gameplay conditions based on real-time audio analysis

Inventive Principle:
Principle #23Feedback

2Measurement precision

If audio analysis is added to adjust sensitivity, then gaming precision improves, but device complexity increases

Engineering Contradiction:
Improvegaming precisionVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The gaming headset is transformed into a multi-functional device that simultaneously provides audio output, audio input, and controller sensitivity adjustment capabilities, consolidating multiple functions into a single integrated system rather than adding separate components

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system performs self-adjustment by automatically analyzing audio cues and modifying controller sensitivity parameters without requiring user intervention, allowing the system to serve itself in optimizing performance based on real-time conditions

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If sensitivity adjusts dynamically, then adaptability improves, but ease of operation deteriorates

Engineering Contradiction:
Improvecontroller adaptabilityVSAvoidcontroller operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The controller system automatically adjusts sensitivity parameters based on audio analysis without requiring user input or manual reconfiguration, enabling the system to adapt to changing conditions while maintaining operational simplicity for the user

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20240350916A1Dynamic Adjustment of Game Controller Sensitivity Based On Audio Analysis
Publication Date: 2024.10.24 VOYETRA TURTLE BEACH INC
  • US20240350916A1 patent drawing
  • US20240350916A1 patent drawing
  • US20240350916A1 patent drawing

AI summary

An electronic device may receive audio during play of a game on a game console over a network. The electronic device may detect one or more sounds during the monitoring of the audio. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.