Game Controller Symbol Recognition via Intermediary Display

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Solution Overview

Problem

In slot games, similar symbols with different shapes and colors can be difficult for players to distinguish, leading to confusion about which symbols are displayed, affecting gameplay experience and engagement.

Innovation Solution

An information processor with a display and controller that randomly determines and rearranges symbols in a matrix format, accompanied by a character display outside the symbol area to clearly indicate specific symbols, enhancing player recognition and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple symbols with similar appearance are displayed in the symbol display area, then the game can proceed with standard symbol combinations, but players cannot easily distinguish between different symbol types at a glance

Engineering Contradiction:
Improvesymbol varietyVSAvoidsymbol recognition
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

A character display area is introduced as an intermediary element between the symbol display area and the player. This character display area shows enlarged or simplified representations of symbols that have appeared in the symbol display area, making them easier to recognize. The character display acts as a mediator that translates the potentially confusing small symbols into clearly recognizable forms without changing the actual game symbols themselves.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Device complexity

If symbols are displayed only within the symbol display area, then the display layout remains simple, but players may miss important symbols or fail to recognize them quickly

Engineering Contradiction:
Improvedisplay layoutVSAvoidsymbol visibility
Core Design Contradiction:
Device complexityVSLoss of information

Solution Approach 1:

The display is extended from a two-dimensional symbol display area to include a third dimensional aspect - the character display area that shows enlarged versions of symbols. This additional display dimension allows players to see both the original symbols in context and enlarged versions for recognition, effectively adding a layer of information display without cluttering the original symbol area.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS10679458B2Information processor and game control method
Publication Date: 2020.06.09 UNIVERSAL ENTERTAINMENT CORP
  • US10679458B2 patent drawing
  • US10679458B2 patent drawing
  • US10679458B2 patent drawing

AI summary

An information processor of the present invention comprises a display for displaying a symbol display area in which a plurality of symbols can be displayed, and a controller programmed to execute the following processes (1a) to (1c): (1a) a process of determining a plurality of symbols to be displayed in the symbol display area by random determination, (1b) a process of displaying the plurality of symbols determined by the process of (1a) in the symbol display area, and (1c) a process of displaying a character corresponding to a specific symbol outside the symbol display area in a case where the specific symbol is displayed among the plurality of symbols displayed in the symbol display area.