Game Controller Interface for Trading System Input

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Solution Overview

Problem

Existing electronic trading systems face challenges in effectively displaying market data and allowing traders to easily input options and initiate trades, particularly in providing an intuitive interface for selecting bid-offer pairs and quantities.

Innovation Solution

A system utilizing a processor and memory to display market data and trader input options on tiles, where traders can use a game controller device to select quantities and bid-offer pairs, and initiate trades using specific buttons, allowing for easy navigation and execution of trades.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional keyboards and mice are used for trading system input, then basic trading operations can be performed, but the ease of operation and intuitiveness for selecting bid-offer pairs and quantities is poor

Engineering Contradiction:
Improveease of selecting bid-offer pairs and quantitiesVSAvoidcomplexity of trading interface operations
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical input devices (keyboards and mice) with a game controller device that uses analog sticks and buttons. This substitution provides more intuitive and easier control for selecting bid-offer pairs and quantities, as game controllers are designed for precise analog input and are already familiar to many traders through gaming experience.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent changes the input parameters from discrete keyboard key presses to continuous analog stick movements and game controller button presses. This allows for more nuanced and easier selection of trading parameters, transforming the interaction model from discrete to continuous control.

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If comprehensive market data and trading options are displayed, then traders have access to all necessary information, but the interface complexity and difficulty of navigating options increases

Engineering Contradiction:
Improvecompleteness of market data displayVSAvoidease of navigating trader options
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent segments the trading interface into distinct functional areas: market data display, bid-offer pair selection, quantity selection, and trade execution. Each section is clearly separated and can be controlled independently using specific game controller inputs, making navigation easier while maintaining comprehensive information display.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game controller device serves multiple functions simultaneously: it can select bid-offer pairs, adjust quantities, and initiate trades using different buttons and sticks. This multi-functional device simplifies the interface by providing a unified control mechanism for all trading operations rather than requiring separate controls for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If quick trade execution is enabled through direct button presses, then trading speed increases, but the precision of selecting specific bid-offer pairs and quantities may be reduced

Engineering Contradiction:
Improvespeed of trade executionVSAvoidprecision of bid-offer pair and quantity selection
Core Design Contradiction:
ProductivityVSMeasurement precision

Solution Approach 1:

The patent uses the left analog stick to pre-select bid-offer pairs and quantities before final trade execution. This preliminary selection phase allows traders to precisely configure their trade parameters, while the right analog stick and buttons enable rapid confirmation and execution, combining precision with speed.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements a dynamic two-stage selection process where the first stage (left stick) allows precise navigation and selection, and the second stage (right stick and buttons) enables rapid confirmation. This dynamic approach adapts the interaction complexity based on the trading phase, providing precision when needed and speed when appropriate.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20240303736A1System and method for providing an operator interface for displaying market data, trader options, and trader input
Publication Date: 2024.09.12 BGC PARTENRS INC
  • US20240303736A1 patent drawing
  • US20240303736A1 patent drawing
  • US20240303736A1 patent drawing

AI summary

A system for providing an operator interface for displaying market data, trader options, and trader input includes a memory and a processor. The memory stores market data for a trading product, where the market data includes an inside market price for the trading product. The processor initiates display of a market data section of a tile, where the market data section comprises the market data. The processor initiates display of a trader input section of the tile, where the trader input section comprises options. The processor receives a selection of a bid-offer pair for the trading product from the options and updates the trader input section to indicate the selected bid-offer pair.