Game Controller Vibration Sensor Feedback Loop
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Solution Overview
Problem
Conventional game controllers lack the ability to utilize motion sensor data effectively for enhanced game operation input, limiting the realism and complexity of game interactions.
Innovation Solution
A game system comprising a game controller with vibrators, a motion sensor, an analog-to-digital converter, and communication modules that transmit sensor data to a game device, allowing the use of vibration and motion data as operation input for more immersive gameplay experiences.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If motion sensor data is utilized for enhanced game operation input, then the realism and complexity of game interactions is improved, but the device complexity increases
Solution Approach 1:
The motion sensor is integrated into the game controller to perform multiple functions: detecting controller movement for traditional motion-based inputs and detecting vibrator-induced vibrations for new operation inputs. This multi-functionality allows the same hardware component to enhance game interaction versatility without requiring separate dedicated sensors for each function.
Solution Approach 2:
The vibrator serves a dual purpose: it provides tactile feedback to the player while simultaneously acting as a motion source that the motion sensor detects to generate operation inputs. This self-service approach allows the vibrator to contribute to both user experience and input generation, reducing the need for additional separate components.
2Productivity
If vibration control signals are converted from button operations, then automatic fire modes and enhanced gameplay are achieved, but the processing complexity increases
Solution Approach 1:
The system establishes a feedback loop where button operations generate vibration control signals that drive the vibrator, and the resulting vibrations are detected by the motion sensor to create operation inputs. This feedback mechanism automatically converts simple button presses into complex vibration-based commands, enabling automatic fire modes and reducing the need for manual repeated inputs.
Solution Approach 2:
The controller pre-processes button operations by automatically generating appropriate vibration control signals before the game device receives the inputs. This preliminary action converts standard button presses into sophisticated vibration patterns that directly translate to game actions, simplifying the user interface while maintaining processing complexity within the controller.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables the use of vibration and motion data to create new operation inputs, enhancing the realism and complexity of game interactions, such as automatic fire modes, by converting button operations into vibration control signals and using motion sensor data for game operation data processing.
Implementation Method 1
a motion sensor configured to detect vibration caused by the drive of the at least one vibrator
Data Source
AI summary
A controller includes at least one vibrator and a vibration control unit which converts an operation input signal which is input to a predetermined operation button into a vibration control signal so as to be supplied to a vibrator. A motion sensor in a sensor unit detects vibration caused by the drive of the vibrator. Sensor output signal value obtained as a result of the detection by the sensor unit is transmitted from a wireless communication module to a game device. A game device achieves a function of automatically firing in succession in a game, based on the sensor output signal value.


