Game Device Time Advancement Mechanism

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Solution Overview

Problem

Players in games that progress based on actual dates, days of the week, and times may feel frustrated as they cannot advance the game unless real-time conditions match the game conditions, leading to potential loss of excitement and progress.

Innovation Solution

A game device and method that includes an obtaining unit for actual dates and times, a storage unit for game dates and times, a setting unit to initialize game dates and times based on actual conditions, and an update unit allowing players to advance game times and dates through operations, ensuring game progression without requiring real-time matches.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the game progresses based on actual date, day of the week, and time, then the excitement and uniqueness of the game is maintained, but the player cannot advance the game unless real-time conditions match, leading to player frustration

Engineering Contradiction:
Improvegame progression flexibilityVSAvoidplayer convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent implements a dual-mode time system where the game can operate in real-time synchronization mode (tying game events to actual date, day of week, and time) or in player-controlled advancement mode (allowing free progression). This dynamic switching capability resolves the contradiction by making the system adaptable to different player needs while maintaining the exciting real-time connection when desired.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention changes the parameter of time progression from fixed (must match actual time) to variable (can be advanced by player operations). By introducing a controllable time advancement mechanism, the game maintains its real-time thematic elements while allowing players to override the strict time dependency when needed, thus improving ease of operation without losing adaptability.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If the game time is advanced quickly to allow player progress, then player frustration is reduced, but the excitement of real-time based game events is deteriorated

Engineering Contradiction:
Improvegame progression speedVSAvoidreal-time connection
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent segments the time progression function into two distinct modes: real-time synchronized progression (maintaining connection to actual date, day of week, and time for exciting in-game events) and player-controlled rapid advancement (allowing quick progress when needed). This segmentation allows the system to provide both fast progression and real-time excitement without compromising either aspect.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts the time progression speed based on player needs and game state. Players can choose to advance time quickly for routine progression or switch to real-time mode for exciting time-dependent events, thus achieving both high productivity and adaptability to real-time conditions.

Inventive Principle:
Principle #15Dynamics

3Reliability

If the game requires matching real-time conditions for progression, then the game's unique theme is maintained, but player convenience and accessibility are reduced

Engineering Contradiction:
Improvegame theme consistencyVSAvoidgame accessibility
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent changes the parameter of time control from mandatory real-time matching to optional player-controlled advancement. This allows the game to maintain its real-time themed elements for players who want that experience while providing an accessible alternative for players who prefer faster progression, thus improving ease of operation without sacrificing theme consistency.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The game system becomes universal by serving multiple player preferences: it can operate in strict real-time mode for players seeking thematic immersion and excitement, or switch to flexible advancement mode for players prioritizing convenience and speed. This multi-functionality resolves the contradiction between reliability of theme and ease of operation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8287339B2Game device, game device control method, and information storage medium
Publication Date: 2012.10.16 KONAMI DIGITAL ENTERTAINMENT CO LTD
  • US8287339B2 patent drawing
  • US8287339B2 patent drawing
  • US8287339B2 patent drawing

AI summary

To provide a game device capable of preventing a player wishing to progress through a game from feeling frustrated, while ensuring that excitement of a game that progresses based on an actual date, an actual day of the week, and/or an actual time is not deteriorated. When a game starts, a setting unit (84) sets a game day of the week and/or a game time, based on the actual day of the week and/or time. An update unit (86) advances the game day of the week and/or time, based on an operation carried out by a player. A game control unit (88) controls progress of the game, based on the actual date and the game day of the week and/or time.