Game Content Evolution Cost Alerts Before Updates
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Solution Overview
Problem
Existing technologies fail to notify players of the required cost for evolving content in games, leading to situations where possessed content cannot be instantly evolved into new evolution destinations due to lack of resources.
Innovation Solution
A non-transitory computer readable recording medium and information processing device that extracts existing content eligible for evolution, acquires the necessary cost, and displays a notification screen indicating any lacking resources, recommending game events to earn the required resources before the update.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If a notification is provided that a new evolution destination has been added, then the player is informed of the update, but the possessed content cannot be instantly evolved due to lack of evolution resources
Solution Approach 1:
The system performs preliminary actions by notifying the player in advance of the evolution cost required for new evolution destinations before the game update is applied. This allows the player to prepare and acquire the necessary evolution resources beforehand, enabling immediate evolution after the update without delay.
2Loss of information
If the player is notified of new evolution destinations, then the player knows what can be evolved, but the player may not possess the required evolution resources
Solution Approach 1:
The system provides feedback by displaying the evolution cost information to the player in advance. This feedback mechanism allows the player to understand exactly what resources are needed and take appropriate actions to acquire them before the update, ensuring they can evolve their content immediately after the update occurs.
Data Source
AI summary
A non-transitory computer readable recording medium storing instructions that present, to a user, predetermined information necessary for utilizing updated contents provided by an information processing device, the instructions causing a computer to execute: extracting, from among possessed contents, an existing content to which an evolved content will be added through a game update, wherein the evolved content is an evolution destination of the existing content; acquiring, as the predetermined information, a cost required to evolve the existing content into the evolved content; and upon determining a lack of the cost in the possessed contents, displaying a notification screen that indicates the lack of the cost.


