Game Function Mediation for Reliable Viewer-Triggered Streaming

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Solution Overview

Problem

Existing live streaming platforms face challenges in ensuring that streamers perform content desired by viewers through digital item transactions, as streamers may not always adhere to viewer requests, leading to suboptimal broadcast quality.

Innovation Solution

A method and electronic device that mediate digital item transactions by modifying game functions on a streamer's device, incorporating objects on the broadcast screen to indicate transactions, and applying game functions based on these transactions, ensuring the streamer performs desired content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If digital item transactions are implemented on live streaming platforms, then viewer support for streamers is improved, but streamers may not perform the desired content leading to reduced reliability

Engineering Contradiction:
Improvedigital item transactionsVSAvoidstreamer content performance
Core Design Contradiction:
Quantity of substanceVSReliability

Solution Approach 1:

The patent introduces a game function modification system as an intermediary between digital item transactions and streamer actions. When viewers purchase digital items, the system automatically modifies game functions (e.g., spawning items, changing parameters) without requiring streamer manual execution, ensuring reliable content delivery while maintaining transaction volume

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If manual communication between viewers and streamers is used to specify desired content, then transaction flexibility is improved, but execution accuracy deteriorates

Engineering Contradiction:
Improvetransaction flexibilityVSAvoidcontent execution accuracy
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent replaces the mechanical communication system (viewer requests → streamer acknowledgment → manual execution) with an automated digital system. Game function modifications are triggered automatically by digital item transactions, substituting human interaction with programmed logic that precisely executes viewer-desired content without communication errors

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If game function modifications are applied in real-time during broadcasts, then viewer engagement is improved, but system complexity increases

Engineering Contradiction:
Improveviewer engagementVSAvoidtransaction mediation system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent implements preliminary configuration of game function modifications that can be automatically triggered during broadcasts. By pre-setting modification parameters and linking them to digital item types, the system enables real-time viewer engagement through automated game changes without requiring complex runtime decision-making or increasing operational complexity

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20260069988A1Method and electronic device for modifying game function based on digital item transaction
Publication Date: 2026.03.12 DRAFTIFY
  • US20260069988A1 patent drawing
  • US20260069988A1 patent drawing
  • US20260069988A1 patent drawing

AI summary

A method includes receiving a first signal associated with a digital item transaction from a first external electronic device, wherein the digital item transaction corresponds to a first game function of a first game application executed on a second external electronic device, transmitting, in response to receiving the first signal, a second signal associated with the first game function to the second external electronic device, wherein the second signal causes a modification of the first game function of the first game application executed on the second external electronic device, and causing the first external electronic device to output a video streaming of the first game application executed on the second external electronic device, wherein the modification of the first game function is applied in the video streaming of game content of the first game application executed on the second external electronic device.