Game GUI Layout Switching for Touch and Controller Input
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Mobile game screens designed for touch operations on small devices can appear unsuitable for visibility when played on external large displays or with connected game controllers, as the GUI size is optimized for finger input, leading to an impression of poor visibility and unsuitable operation input schemes depending on hardware usage.
Innovation Solution
A method and storage medium that allow switching between touch and physical operation input schemes for game operation, adjusting the GUI arrangement in the game screen based on the selected input scheme, enabling suitable game operation and visibility regardless of hardware usage style.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the GUI size is optimized for touch operations on mobile terminals, then ease of operation is improved, but visibility on external large displays deteriorates
Solution Approach 1:
The patent implements dynamic adjustment of GUI size based on the detected input device type. When a physical game controller is detected, the system automatically reduces GUI size and adjusts arrangement configuration, whereas touch input maintains larger GUI elements. This dynamic adaptation resolves the contradiction by making the interface flexible rather than fixed, optimizing both ease of operation and visibility according to the actual input method being used.
2Ease of operation
If the GUI arrangement is fixed for touch input, then ease of operation on mobile terminals is improved, but adaptability to different hardware configurations deteriorates
Solution Approach 1:
The system changes key parameters of the GUI including size, position, and arrangement configuration based on the detected input device. When a physical game controller is connected, the patent modifies multiple GUI parameters simultaneously to create an optimized layout that reduces on-screen clutter and improves visibility, while maintaining touch-friendly settings when no external controller is detected. This parameter-based adaptation enables the same software to seamlessly serve multiple hardware configurations.
3Illumination intensity
If external display output is enabled, then visibility is improved, but the proportion of GUI coverage on screen is maintained causing poor visibility impression
Solution Approach 1:
The patent dynamically adjusts GUI configuration in response to external display detection. When an external display is connected, the system automatically modifies GUI size and arrangement to reduce overall coverage proportion, allowing more game content to be visible. This dynamic response ensures that the interface remains appropriately sized for the larger display real estate, improving the visibility impression while maintaining operational functionality.
Data Source
AI summary
The present invention provides a non-transitory computer-readable storage medium storing program configured to enable an operation input scheme to be switched for game operation, the program causes a computer to execute processing for selecting to receive operation input by either a first operation input scheme or a second operation input scheme; processing for receiving operation input defined for the selected operation input scheme; processing for, based on the received operation input, controlling the game; and processing for outputting a game screen according to the game, wherein the game screen includes a graphical user interface (GUI), and a GUI arrangement configuration in the game screen differs depending on which of the first operation input scheme or the second operation input scheme the selected operation input scheme is.


