Game Input Overlap Allocation for Accurate Multi-Touch Evaluation

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Solution Overview

Problem

Game machines face challenges in accurately processing user operations when simultaneous operations overlap, leading to incorrect detection and evaluation due to the narrow spacing of operation members and the need for precise determination of intended operations.

Innovation Solution

A game machine with an input device and control system that sets a predetermined range of determination for each operation, allowing for allocation of overlapped operations and exclusion of incorrect detections, ensuring accurate operation evaluation by determining the presence or absence of operations within set ranges.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If a plurality of simultaneous operations at different positions are commanded with predetermined ranges of determination, then operation detection capability is improved, but overlapped regions between ranges cause incorrect detection and evaluation

Engineering Contradiction:
Improveoperation detection accuracyVSAvoidoperation evaluation accuracy
Core Design Contradiction:
Measurement precisionVSReliability

Solution Approach 1:

The patent divides the overlapped region into multiple sub-regions and processes operations in each sub-region separately. When an operation is detected in an overlapped region, the system segments the region based on the relative positions of multiple ranges of determination, then determines which range each sub-region belongs to. This segmentation approach allows the system to accurately attribute operations to their correct ranges even when ranges overlap, resolving the contradiction between improved detection capability and maintained evaluation accuracy.

Inventive Principle:
Principle #1Segmentation

2Area of stationary object

If narrow spacing between operation members is used to increase operation density, then device compactness is improved, but operation position determination becomes more difficult

Engineering Contradiction:
Improveinput device areaVSAvoidoperation position determination
Core Design Contradiction:
Area of stationary objectVSDifficulty of detecting and measuring

Solution Approach 1:

The patent applies local quality by setting different determination ranges for different operation members based on their local characteristics and positions. Each operation member has its own predetermined range of determination that is optimized for its specific location. This allows the system to maintain accurate operation position determination even when operation members are closely spaced, as each member's range is locally optimized rather than using a uniform approach across all members.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10905945B2Game machine and computer program thereof
Publication Date: 2021.02.02 KONAMI DIGITAL ENTERTAINMENT CO LTD
  • US10905945B2 patent drawing
  • US10905945B2 patent drawing
  • US10905945B2 patent drawing

AI summary

A game machine includes an input device that is capable of detecting a position at which a user performs an operation, and a control device that commands the user respective positions and timings at which a plurality of operations is to be performed by the user upon the input device, and that evaluates the operations by the user: wherein the control device includes an operation determination device that determines presence or absence of an operation corresponding to a command for any one operation, on the basis of whether or not the operation has been detected within a range of determination; and when an operation is detected in an overlapped region between ranges of determination, the operation determination device allocates an operation detected in the overlapped region as an operation detected in one of the ranges, and excludes the operation in relation to another of the ranges.