Game Automation Marketplace for User-Invokable Instructions
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Solution Overview
Problem
Video games often require manual intervention by users, leading to tedious gameplay and an inability to react quickly to game events, especially when relying on artificial intelligence which can cause undesirable outcomes.
Innovation Solution
A marketplace for user-invokable instructions that automate tasks, allowing users to select and use pre-developed or purchased scripts to control in-game objects and react to game events, facilitating the exchange of such instructions through a marketplace interface.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Extent of automation
If AI is used to automatically perform actions in the game, then the automation level increases, but the reliability of game outcomes deteriorates due to unpredictable AI behavior
Solution Approach 1:
The system allows users to create and use their own automation instructions through a marketplace platform. Users can develop, share, and purchase custom game automation scripts that reflect their specific strategies and preferences, replacing generic AI with personalized user-created solutions that maintain both automation and reliability
Solution Approach 2:
The patent transforms the automation approach by changing from fixed AI algorithms to flexible user-configurable instructions. Users can modify parameters and logic in the automation scripts to precisely control game outcomes, enabling reliable automation through customizable parameters rather than predetermined AI behavior
2Reliability
If users manually manage game elements, then the reliability of game outcomes is maintained, but the productivity deteriorates due to time-consuming manual operations
Solution Approach 1:
The system segments game automation into discrete, manageable instruction sets that can be independently created, purchased, and executed. Users can acquire specific automation routines for different game tasks (e.g., resource management, combat strategies) without needing to manually program entire game sessions,从而提高 productivity while maintaining reliability through user-approved scripts
Solution Approach 2:
The marketplace enables users to prepare and store automation instructions in advance for various game scenarios. Players can download and configure appropriate automation scripts before gameplay, eliminating the need for time-consuming manual management during actual game sessions while ensuring reliable execution of pre-planned strategies
3Adaptability or versatility
If complex automation instructions are created for personal use, then the adaptability increases, but the device complexity increases due to the need for development and management tools
Solution Approach 1:
The marketplace platform serves multiple functions within a single system: it hosts instruction creation tools, manages user profiles, facilitates transactions, stores automation scripts, and provides execution environments. This multi-functional design consolidates what would otherwise be separate complex systems into one unified platform, reducing overall device complexity while maintaining high adaptability
Solution Approach 2:
The marketplace acts as an intermediary layer between users and the complex infrastructure required for automation instruction management. It abstracts away the complexity of instruction creation, storage, and execution by providing a user-friendly interface that handles backend complexity, allowing users to benefit from adaptability without directly managing system complexity
Data Source
AI summary
The disclosure relates to systems and methods for providing a marketplace of user-invokable instructions used by a game application in an expression of a game. The user-invokable instructions may include automation of tasks related to a game that would otherwise require manual intervention by users, intelligence that encode automatic reactions to game events such as surrounding conditions or attacks from others, and/or instructions for automatically performing one or more in-game tasks. A marketplace interface may facilitate offers to provide user-invokable instructions. Each offer may include consideration to obtain a corresponding set of user-invokable instructions. The consideration may include real world currency, one or more virtual items, an exchange for a task to be performed, an exchange for an alliance or other in-game cooperation, an exchange for another set of user-invokable instructions, and/or other consideration.


