Game Interface Hold Gauges for Clearer Continuous Input

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Solution Overview

Problem

Existing user interfaces in games and similar applications do not clearly indicate whether a button needs to be pressed once or held continuously, leading to ambiguity and potential incorrect user inputs.

Innovation Solution

Implementing a user interface that displays a first gauge extending to a first length when a button is not pressed and a second gauge extending to a second length when the button is held, with different colors and positions to clearly indicate the operation state, and associating these gauges with circular icons to enhance user understanding.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a traditional button interface is used without gauge display, then the interface is simple, but the user cannot clearly understand whether continuous pressing is required

Engineering Contradiction:
Improveoperation instruction clarityVSAvoidinterface complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The gauge is displayed in advance before the user performs the button operation, showing the required pressing duration or次数. This preliminary visual information guides the user to understand the operation requirement before actually pressing the button, preventing incorrect operations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The gauge provides real-time feedback during button pressing, showing the current progress toward the required pressing duration. This feedback mechanism allows the user to know whether they are pressing long enough, and whether the action has been registered, eliminating uncertainty about the operation status.

Inventive Principle:
Principle #23Feedback

2Ease of operation

If no visual feedback is provided during button operation, then the interface is simple, but the user cannot know whether the operation is being performed correctly

Engineering Contradiction:
Improveoperation confirmationVSAvoidvisual feedback system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The gauge extends or fills progressively as the user holds the button, providing continuous visual feedback about the pressing duration. When the gauge reaches its target state, it clearly indicates that the required pressing duration has been achieved, confirming the operation is correct.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The gauge uses color changes to indicate different operation states - for example, transitioning from a neutral color to a highlighted color when the pressing duration is sufficient. This color feedback makes it immediately obvious to the user whether their action has been registered.

Inventive Principle:
Principle #32Color changes

3Reliability

If the button requires continuous pressing for a duration, then the intended function can be activated, but the user may press too short or too long causing incorrect inputs

Engineering Contradiction:
Improveinput accuracyVSAvoidoperation precision
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The gauge displays the required pressing duration before the user starts pressing, setting clear expectations for how long to hold the button. This preliminary information helps the user press for the correct duration without guessing, improving input accuracy.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The gauge provides real-time feedback during pressing, showing when the required duration is reached. This feedback allows the user to release the button at the precise moment the action is registered, preventing both premature release and excessive pressing.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12440760B2Non-transitory computer-readable storage medium storing information processing program, information processing apparatus, information processing system, and information processing method
Publication Date: 2025.10.14 NINTENDO CO LTD
  • US12440760B2 patent drawing
  • US12440760B2 patent drawing
  • US12440760B2 patent drawing

AI summary

An exemplary information processing apparatus determines whether or not first operation is performed on the operating device, based on the operation data; displays a UI image in a first situation, and repeats display of a first gauge extending to the first length while the first operation is not performed in the first situation. Further, when the first operation is continuously performed in the first situation, a second gauge extending is displayed, and when the second gauge reaches the second length, first processing associated with the operation is performed.