Game Management UI with Dynamic Recommendation Panel
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Solution Overview
Problem
Current game management systems are inadequate for efficiently recording and managing game-related information during American football games, particularly due to the dynamic nature of the environment and the limited time available for making play calls, which complicates tasks like play selection, defensive scheme analysis, and situational recording.
Innovation Solution
A game management system and user interface device optimized for real-time data entry, allowing users to specify a large number of information items quickly, with dynamic configuration and reduced user interactions, including a recommendation engine that provides candidate play calls and defensive schemes based on situational analysis.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If coaches manually record and analyze game information using traditional systems, then decision-making accuracy can be improved, but the time required for play calling increases significantly
Solution Approach 1:
The system pre-calculates and stores optimal play calls and defensive schemes in a database before game situations arise. When a situation occurs during the game, the system quickly retrieves pre-analyzed recommendations based on the current down, distance, field position, and opponent tendencies, eliminating the need for coaches to manually analyze each situation from scratch.
Solution Approach 2:
The system creates digital copies of historical game data, opponent statistics, and play outcomes that can be rapidly queried and analyzed. Instead of manually reviewing physical playbooks or spreadsheets, coaches interact with a digital interface that instantly retrieves and presents relevant historical patterns and recommendations.
2Adaptability or versatility
If the system provides comprehensive game management capabilities with multiple features, then functionality is improved, but device complexity increases
Solution Approach 1:
The system is designed as a multi-functional platform that handles multiple game management tasks through a unified interface. A single device provides play calling assistance, defensive scheme analysis, situational recording, and statistical tracking, eliminating the need for separate specialized tools for each function.
Solution Approach 2:
The patent combines previously separate game management functions into an integrated system. The play recommendation engine, situational data entry, defensive analysis, and statistical tracking are merged into a single cohesive platform that operates through one user interface, reducing the complexity of managing multiple separate systems.
3Measurement precision
If coaches need to enter detailed situational information manually, then data accuracy is improved, but the speed of play calling decreases
Solution Approach 1:
The system pre-structures data entry forms and prediction models based on common game situations. When a coach needs to input information, the system already has templates ready for typical scenarios (e.g., third and long, red zone situations), allowing coaches to quickly select from pre-defined options rather than entering detailed information from scratch.
Solution Approach 2:
The system automatically calculates and fills in derived data fields based on inputs provided by the coach. For example, when a coach enters the down and distance, the system automatically determines the situation category and retrieves relevant statistical data, reducing the amount of manual data entry required while maintaining accuracy.
Data Source
AI summary
A user interface device is configured to generate, for a user managing a user's team during a course of a game, a user interface that includes a plurality of regions, the plurality of regions including one or more regions to enable a user to specify one of a play call or a scheme. The user interface includes a dynamic panel that overlays one or more of the plurality of regions. Further, the user interface includes a dynamic panel that displays team-specific analytic information that is updated responsively to game events that affect the analytic information. The user interface device generates a recommendation output on the dynamic panel, the recommendation output identifying one or more of a candidate set of play calls or defensive schemes.


