Game Map Navigation Jumping to Features

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Solution Overview

Problem

Existing map navigation systems in online games require users to incrementally scroll through maps to reach desired features, which can be time-consuming and hinder user experience.

Innovation Solution

Implementing a navigation mode that allows users to jump instantly or near-instantly to map features of interest by specifying a type of map feature, using directional control inputs to determine the new field of view based on map feature parameters such as location, user type, and feature level thresholds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If users scroll incrementally through maps to reach desired features, then the map navigation is smooth and continuous, but the navigation time increases and user experience deteriorates

Engineering Contradiction:
Improvenavigation timeVSAvoidnavigation smoothness
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The system dynamically switches between two navigation modes: incremental scrolling mode for smooth continuous navigation and instant jump mode for rapid navigation to specific features. The navigation mechanism adapts its behavior based on user needs, allowing instantaneous transitions between different navigation styles rather than being fixed to a single approach

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements a skipping mechanism that allows users to instantaneously jump from the current field of view to a desired map feature location, bypassing the intermediate scrolling process. This rushing through the map navigation process significantly reduces travel time while maintaining the ability to scroll incrementally when needed

Inventive Principle:
Principle #21Skipping (Rushing through)

2Speed

If users provide directional control inputs to jump to map features, then navigation speed increases, but the system complexity increases

Engineering Contradiction:
Improvenavigation speedVSAvoidnavigation system complexity
Core Design Contradiction:
SpeedVSDevice complexity

Solution Approach 1:

The directional control component serves multiple functions: it detects the direction of user input, determines the target map feature based on that direction, and initiates the appropriate navigation action. This multi-functional approach increases navigation speed without proportionally increasing system complexity by consolidating multiple functions into a single component

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically determines the target map feature and executes the jump navigation based on the directional input provided by the user. The field of view determination component autonomously selects the appropriate map feature to navigate to, reducing the need for complex user instructions and simplifying the overall interaction

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10232267B1Facilitating map navigation in an online game
Publication Date: 2019.03.19 ELECTRONIC ARTS INC
  • US10232267B1 patent drawing
  • US10232267B1 patent drawing
  • US10232267B1 patent drawing

AI summary

A system and method for facilitating navigation of a map in an online game are disclosed. A navigation mode may be provided to enable user to navigate the map by specifying a type of map features of interest to the user. In such a navigation mode, the user may provide directional control input for navigating the map to a map feature having a map feature type associated with the navigation mode; and the field of view of the map may jump from the present field of view to a new field of view corresponding to the map feature. The map feature may be selected because it is closer to a current location where the present field of view is taken in the direction indicated by the control input provided by the user than any other map features having the map feature type.