Game Modifiers Between Stages for Dynamic Awards
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Solution Overview
Problem
Current casino games lack the ability to dynamically modify awards between game stages, limiting player engagement and excitement by not allowing outcomes from earlier stages to influence subsequent stages effectively.
Innovation Solution
Implementing a method where game modifiers, such as multipliers or bonus features, are applied between game stages based on predefined criteria or trigger conditions, allowing outcomes from one stage to affect the awards of subsequent stages.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If game modifiers are applied between game stages, then player engagement and excitement are enhanced, but device complexity increases
Solution Approach 1:
The game system is divided into distinct game stages with modifiers applied between stages. Each stage can be independently configured with specific trigger conditions and modifier types, allowing complex gameplay to be broken into manageable segments that enhance engagement without overwhelming system complexity.
Solution Approach 2:
Game modifiers are dynamically applied between stages based on outcomes from previous stages. The system adjusts game parameters, awards, or features in real-time based on gameplay progression, creating an adaptive experience that maintains player engagement while using standardized modification mechanisms.
2Adaptability or versatility
If outcomes from earlier stages influence subsequent stages, then gameplay variability increases, but measurement and control difficulty increases
Solution Approach 1:
The system implements feedback mechanisms where outcomes from earlier stages are automatically detected and used to determine modifiers for subsequent stages. Predefined trigger conditions and award modifications create a self-regulating system that increases gameplay variability while maintaining automated control and measurement.
3Productivity
If game modifiers are implemented, then casino revenue potential increases, but game configuration complexity increases
Solution Approach 1:
The game modifier system uses universal, configurable parameters that can be applied across different game stages and types. Standardized modifier types (multipliers, bonus awards, feature triggers) provide flexible revenue enhancement opportunities while maintaining consistent configuration methodologies across diverse game implementations.
Data Source
AI summary
Embodiments of the present invention are directed to the use of game modifiers between game stages of a game played on a gaming device. According to some embodiments, a gaming device is configured to play a multi-stage game of chance. After a first stage is completed and a result for the first stage is determined, a game modifier is altered and applied to a second stage of the game when a predefined criterion is satisfied. The game modifier may modify prizes associated with the second stage of the game by, for example, applying a multiplier to prizes associated with a second stage result, the modifier may alter an aspect of the second stage of the game by, for example, adding or replacing one or more game elements used in evaluating the second stage outcome for prizes, or the modifier may trigger a bonus event.


