Game Machine Outcome Sorting for Player Engagement
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Solution Overview
Problem
Conventional game devices do not effectively enhance player enjoyment by varying the sequence of game outcomes, leading to a lack of excitement and engagement in slot games.
Innovation Solution
A game device with a determination unit for random game results and a sorting unit that rearranges the sequence of games based on these results, ensuring that better-paying games are played later, thereby maintaining player engagement and excitement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If games are played in random sequence with random outcomes, then each game result is unpredictable, but player enjoyment and engagement decrease when poor outcomes occur early
Solution Approach 1:
The patent applies preliminary action by determining all game results in advance before the player starts playing. The determination unit pre-generates outcomes for multiple games, storing them in a result storage unit. This allows the system to know future outcomes beforehand and arrange them in an optimal sequence, ensuring players experience better outcomes later in the sequence while maintaining the appearance of random gameplay.
2Ease of operation
If better-paying games are arranged to be played later, then player enjoyment increases, but the sequence of games becomes non-random
Solution Approach 1:
The system performs preliminary determination of all game results before the player begins playing. By pre-determining outcomes and storing them, the system can subsequently rearrange the sequence based on outcome quality without affecting the actual gameplay randomness. The player still experiences each game as a random event, but the overall sequence is optimized for enjoyment.
Solution Approach 2:
The patent inverts the conventional approach by determining game results in reverse chronological order - from the last game backward to the first. This allows the system to ensure that later games (which have greater impact on player enjoyment) have better outcomes, while still maintaining the appearance of random determination during actual gameplay.
3Ease of operation
If the sequence of games is rearranged based on outcomes, then player engagement is maintained, but the system complexity increases
Solution Approach 1:
The patent segments the game system into distinct functional units: a determination unit for pre-determining outcomes, a result storage unit for storing outcomes, and a sequence arrangement unit for reordering games. This modular segmentation allows each component to perform its specific function independently, managing system complexity through functional decomposition while achieving the goal of enhanced player engagement.
Data Source
AI summary
Provided is a technique for obtaining a more enjoyable game. A game device comprises a determination unit for determining results of a plurality of games randomly, a sorting unit for sorting, on the basis of the results, a sequence in which the plurality of games are to be started, and a starting unit for starting the games in the sorted sequence.


