Game Partition with Apertures for Trampoline Dodgeball

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Solution Overview

Problem

Traditional dodgeball games in confined spaces like trampolines or inflatables are limited by safety concerns, short game duration with few players, and simplicity due to close distances and high-velocity ball throws, making them less challenging and less fun.

Innovation Solution

A game partition with varying aperture sizes and configurations attached to trampolines or inflatables divides the jumping arena into two compartments, allowing players to project a ball through apertures to tag opponents, with scoring based on aperture size and team points, enhancing gameplay and safety by increasing challenge and participation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Duration of action of moving object

If players play dodgeball in a confined jumping arena without a partition, then the game is simple and fast-paced, but the game duration is short and safety concerns increase due to high-velocity ball throws in close proximity

Engineering Contradiction:
Improvegame durationVSAvoidsafety concerns
Core Design Contradiction:
Duration of action of moving objectVSObject-affected harmful factors

Solution Approach 1:

The jumping arena is divided into two separate compartments by a game partition, creating distinct playing zones. This segmentation allows players to be separated into teams on opposite sides, reducing direct exposure to high-velocity ball throws while maintaining game flow through the aperture-based throwing mechanism.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game partition acts as an intermediary structure between opposing teams. It provides a controlled interface through which the game ball must pass to reach the other side, thereby mediating the interaction between teams and reducing the harmful effects of direct high-velocity throws in close proximity.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If a game partition with apertures is introduced to divide the arena, then safety is improved and game duration increases, but the device complexity increases

Engineering Contradiction:
ImprovesafetyVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The game partition is constructed from flexible mesh material that can be attached to the existing jumping arena structure. This flexible membrane approach provides the necessary safety barrier while maintaining simplicity in installation and integration with the existing inflatable or trampoline structure, avoiding complex rigid frameworks.

Inventive Principle:
Principle #30Flexible shells and thin films

Solution Approach 2:

The partition incorporates apertures of various sizes within the mesh material, creating a porous structure that allows the game ball to pass through while maintaining the barrier function. This porous design achieves safety and game functionality without requiring solid, complex structures, as the apertures provide controlled passage points.

Inventive Principle:
Principle #31Porous materials

3Adaptability or versatility

If the partition includes multiple apertures of varying sizes, then the gameplay challenge increases and participation is enhanced, but the manufacturing precision requirements increase

Engineering Contradiction:
Improvegameplay challengeVSAvoidaperture configuration precision
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The partition features apertures of different sizes and configurations at specific locations, creating local variations in the structure. This local quality differentiation provides varying gameplay challenges - larger apertures for easier throws and smaller ones for more difficult shots - while the overall manufacturing process remains relatively simple using standard mesh materials and cutting techniques.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS7611427B1Method, system, and apparatus for providing multi-player competitive recreation
Publication Date: 2009.11.03 CLINE MICHAEL L
  • US7611427B1 patent drawing
  • US7611427B1 patent drawing
  • US7611427B1 patent drawing

AI summary

A method, system, and apparatus provide multiple players with a unique competitive game. According to one implementation described herein, a game partition has opposing side edges, a top edge, and a bottom edge. Transparent or translucent partition material spans the area defined by these edges and includes at least one aperture sized to allow a game ball to pass through. The game partition may include numerous apertures of various shapes and sizes. The game partition may be utilized in conjunction with a trampoline or inflatable jumping device to provide teams of players to attempt to tag opposing players with balls thrown through the apertures in the game partition while maneuvering on the jumping surface. According to one implementation, points are scored and accumulated according to point values assigned to each aperture when a ball is thrown through an aperture and tags an opposing player.