Game Reference Image Correlation System

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Solution Overview

Problem

Players face difficulties in finding relevant image data for game reference, leading to decreased game video views and player engagement, as existing technologies lack effective methods for recommending relevant content during gameplay.

Innovation Solution

An information processing system with a server and terminals that manage and correlate metadata related to game progress and player status, enabling the recommendation of relevant image data, such as play-videos, based on predetermined criteria, allowing players to view useful references seamlessly during gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If players use existing technologies to find game reference images, then they can access some play-videos, but they face difficulty in finding relevant content and must depend on walkthrough websites

Engineering Contradiction:
Improverelevance of game reference imagesVSAvoidease of finding relevant images
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system implements feedback by continuously monitoring player status, game progress, and viewed content to dynamically adjust and recommend relevant play-videos. The server receives feedback from terminals about player actions and uses this information to calculate correlations and update recommendations, ensuring the provided images remain highly relevant to current gameplay needs.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent replaces manual searching and browsing mechanisms with an automated information processing system. Instead of players manually navigating walkthrough websites or searching for relevant content, the system automatically generates metadata, calculates correlations between player state and available play-videos, and delivers relevant images directly to terminals, substituting mechanical search operations with automated computational processes.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Loss of information

If players leave games to view walkthrough websites, then they can find game references, but game view counts decrease and player engagement drops

Engineering Contradiction:
Improveaccess to game referencesVSAvoidgame view counts and player engagement
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The system merges the functionality of game playback and reference image viewing into a single integrated experience. Play-videos and their associated metadata are delivered to and displayed on game terminals alongside the main game interface, allowing players to access references without leaving the game environment. This combining of functions eliminates the need to switch between game and walkthrough websites.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The server acts as an intermediary that bridges the gap between stored play-videos and player needs. It receives game state information from terminals, calculates correlations with stored content, and delivers appropriate reference images through the same terminal device, serving as a mediator that connects players with relevant content without requiring them to leave the game interface.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If the system manages detailed metadata for correlation calculation, then recommendation accuracy improves, but system complexity increases

Engineering Contradiction:
Improvecorrelation calculation accuracyVSAvoidsystem structure complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system segments the complex task of recommendation into distinct functional modules: terminal devices generate and send metadata, the server receives and stores metadata with play-videos, calculates correlations between incoming and stored metadata, and delivers relevant content. This segmentation distributes complexity across multiple components rather than concentrating it in a single system, making the overall structure more manageable despite the sophisticated correlation calculations required.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10478728B2Information processing system, server, program, and information processing method
Publication Date: 2019.11.19 CYGAMES INC
  • US10478728B2 patent drawing
  • US10478728B2 patent drawing
  • US10478728B2 patent drawing

AI summary

It is an object of the present invention to enable a player playing a game to readily view an image that may serve as a reference for the game. A server 1 carries out communications with a terminal 2-2 that generates metadata when needed during the execution of a game, the metadata including one or more kinds of attribute information. A management unit 11 manages one or more sets of data, the sets of data each including: image data related to the game or location data of the image data, and the metadata. A correlation calculating unit 21 calculates a correlation between metadata generated by the terminal 2-2 at a certain timing and the metadata included in each of the one or more managed sets. An image-sending control unit 22 sends, to the terminal 2-2, the image data or location data included in the same set as metadata whose correlation satisfies a predetermined criterion.