Game Result Index Transaction System for Novelty Development
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Solution Overview
Problem
The development and implementation of new games for gambling machines are time-consuming and costly due to the need for prolonged testing and impartial third-party authentication to ensure compliance with regulations, which limits the ability to provide novel and appealing games to players.
Innovation Solution
A game result index transaction system that utilizes existing game results as a data source, connecting players to a database, index conversion element, and index transaction unit, allowing players to trade futures based on the rise and fall of a game result index, eliminating the need for prolonged testing and third-party authentication.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If new game machines are developed to meet player requirements for novel games, then player engagement and usage are improved, but development time and cost increase due to prolonged testing and third-party authentication
Solution Approach 1:
The patent creates a virtual index that copies and aggregates historical game result data from existing machines. This virtual replica allows new game variants to be tested and traded upon without requiring physical development and authentication of actual game machines, thereby reducing development time while maintaining player engagement through novel trading opportunities
Solution Approach 2:
The patent introduces a third-party index provider that acts as an intermediary between game machines and players. This intermediary aggregates game results into a tradable index, eliminating the need for players to directly interact with multiple game machines and reducing the burden on game providers for testing and authentication
2Adaptability or versatility
If new game machines are developed to meet player requirements for novel games, then player engagement and usage are improved, but implementation cost increases due to prolonged testing and third-party authentication
Solution Approach 1:
The patent creates a virtual index that copies and aggregates historical game result data from existing machines. This virtual replica allows new game variants to be tested and traded upon without requiring physical development and authentication of actual game machines, thereby reducing development time while maintaining player engagement through novel trading opportunities
Solution Approach 2:
The system allows players to self-serve by trading on the virtual index without requiring game providers to undergo costly authentication processes. The index itself serves as the trading asset, eliminating the need for expensive third-party verification while still providing legitimate trading opportunities
3Reliability
If game machines undergo prolonged testing and third-party authentication to ensure compliance, then regulatory compliance and public trust are improved, but development time and cost increase
Solution Approach 1:
The patent creates a virtual index that copies and aggregates historical game result data from existing machines. This virtual replica allows new game variants to be tested and traded upon without requiring physical development and authentication of actual game machines, thereby reducing development time while maintaining player engagement through novel trading opportunities
Solution Approach 2:
The system performs preliminary aggregation and verification of game results in advance, creating a pre-validated index that can be immediately traded upon. This preliminary action eliminates the need for prolonged post-development testing while ensuring regulatory compliance through the aggregation of historically verified game data
Data Source
AI summary
A game result index transaction system is connected to at least one game end to allow at least one player to do transaction. An index is generated through an index conversion element based on game results of the game end. The index rises or falls with the game results generated continuously from the game end. Through an index transaction interface of an index transaction system the player can execute transaction of futures against the rise or fall of the index. Thus the invention allows the player to predict the game results of the game end to choose buying or selling of the futures, and get unrealized gain or loss with the rise or fall of the index, and close position to settle the actual gain or loss, therefore forms a novel play to satisfy player's fickle desire for change and excitement.


