Game Reward System Allocating Idle Computing Resources for Cryptocurrency Mining
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Solution Overview
Problem
Video games often underutilize the resources of modern computing devices, leading to idle processing power that could be leveraged for cryptocurrency mining, which could incentivize more players to play without the need for monetary investment, thereby increasing player engagement and revenue for game operators.
Innovation Solution
A game reward system that dynamically allocates unused computing resources of players' devices for cryptocurrency mining, ensuring minimal impact on gameplay by determining resource utilization and assigning underutilized resources to external tasks like cryptocurrency mining, and distributing the generated cryptocurrency as rewards to players and operators.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If video games utilize intensive graphics, AI, and other resource-intensive features, then gameplay quality and player experience are improved, but computing device resources are not fully utilized and are wasted
Solution Approach 1:
The system allows computing devices to serve themselves by automatically utilizing idle resources for cryptocurrency mining without requiring external management or intervention. The game client monitors resource usage and autonomously allocates unused computing power to mining operations, making the system self-sufficient and eliminating resource waste
Solution Approach 2:
The computing device is made multi-functional by enabling it to simultaneously perform both gaming operations and cryptocurrency mining tasks. The same hardware resources that process game graphics and AI are also utilized for cryptographic calculations, transforming a single-function device into a universal computing platform that serves multiple purposes
2Productivity
If players are required to spend money on games, then game operators can generate revenue, but players are disincentivized from playing
Solution Approach 1:
The system converts the previously harmful effect of idle computing resources (waste) into a beneficial outcome by using those same resources to generate cryptocurrency rewards. This transforms the waste problem into a revenue generation mechanism that benefits both players and operators, eliminating the need for players to spend money while maintaining operator income streams
Solution Approach 2:
Instead of players spending money to play games, the system inverts the traditional model by having the game system generate money through cryptocurrency mining and distribute rewards to players. The flow of value is reversed: rather than player money → game operator, the system creates operator revenue → player rewards through utilized idle resources
3Power
If computing devices allocate all resources to gaming, then gameplay performance is maximized, but no resources are available for external tasks like cryptocurrency mining
Solution Approach 1:
The resource allocation system is made dynamic by continuously monitoring computing device resource usage during gameplay and automatically adjusting the allocation of idle resources to cryptocurrency mining in real-time. This dynamic adaptation allows the system to optimize both gameplay performance and mining efficiency based on current resource availability without manual intervention
Solution Approach 2:
The system changes the operational parameters of computing resources by shifting them between different tasks based on demand. Computing power that is not fully utilized for gaming (below 100% capacity) is dynamically reallocated to cryptocurrency mining, effectively changing the utilization parameter of hardware resources from single-task to multi-task operation
Data Source
AI summary
A game reward system is described herein that pays players to play a video game. The system does this by using the unused resources of the player's computing device to perform external tasks requested by another party that use the players unused computing resources. The game reward system generates a jackpot based on payments for the external tasks performed, allocates some amount to the system operator for profit of running the system (e.g., 10%), and divides the remaining amount among the players of enough rank as a reward. Instead of charging people to buy a game, the game maker using the game reward system can make the game free for players to play. Thus, the game reward system completely changes the business model of games, makes games more fun, and rewards players in a new way for playing games.


